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author | Peter Schlaile <peter@schlaile.de> | 2009-03-22 22:19:21 +0300 |
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committer | Peter Schlaile <peter@schlaile.de> | 2009-03-22 22:19:21 +0300 |
commit | 615c5232c7b2e51f9722fdff58e04ae53c043797 (patch) | |
tree | ee259a124d9c94e5363db7914cb1798931794875 /config/darwin-config.py | |
parent | d5d2d1feceb9f261ff04682ca4f6a2658c04ab5c (diff) |
== FFMPEG ==
Updated ffmpeg to release version 0.5
updated x264 to today's daily build
thanks to ben2610 for first patches (but you got hddaudio.c wrong :)
Diffstat (limited to 'config/darwin-config.py')
-rw-r--r-- | config/darwin-config.py | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/config/darwin-config.py b/config/darwin-config.py index cfd6a9395bb..39c9b9df4ff 100644 --- a/config/darwin-config.py +++ b/config/darwin-config.py @@ -40,11 +40,7 @@ else: # enable ffmpeg support WITH_BF_FFMPEG = True # -DWITH_FFMPEG BF_FFMPEG = "#extern/ffmpeg" -# trick : The version of ffmpeg in extern/ffmpeg uses explicit libav.. directory in #include statements -# To keep Blender compatible with older versions, I add ${BF_FFMPEG} to the inc dir so that ffmpeg -# finds the files directly in extern/ffmpeg/libav... while blender finds them in -# extern/ffmpeg/include. -BF_FFMPEG_INC = '${BF_FFMPEG}/include ${BF_FFMPEG}' +BF_FFMPEG_INC = '${BF_FFMPEG}' if USE_SDK==True: BF_FFMPEG_EXTRA = '-isysroot '+MACOSX_SDK+' -mmacosx-version-min='+MAC_MIN_VERS #BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib' |