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authorPeter Schlaile <peter@schlaile.de>2009-03-22 22:19:21 +0300
committerPeter Schlaile <peter@schlaile.de>2009-03-22 22:19:21 +0300
commit615c5232c7b2e51f9722fdff58e04ae53c043797 (patch)
treeee259a124d9c94e5363db7914cb1798931794875 /config/linux2-config.py
parentd5d2d1feceb9f261ff04682ca4f6a2658c04ab5c (diff)
== FFMPEG ==
Updated ffmpeg to release version 0.5 updated x264 to today's daily build thanks to ben2610 for first patches (but you got hddaudio.c wrong :)
Diffstat (limited to 'config/linux2-config.py')
-rw-r--r--config/linux2-config.py7
1 files changed, 1 insertions, 6 deletions
diff --git a/config/linux2-config.py b/config/linux2-config.py
index 6ba3052048d..102bb2e5e4c 100644
--- a/config/linux2-config.py
+++ b/config/linux2-config.py
@@ -140,12 +140,7 @@ BF_FFMPEG_LIB = ''
# Uncomment the following two lines to use system's ffmpeg
# BF_FFMPEG = '/usr'
# BF_FFMPEG_LIB = 'avformat avcodec swscale avutil avdevice'
-# trick : The version of ffmpeg in extern/ffmpeg uses explicit libav.. directory in #include statements
-# To keep Blender compatible with older version, I add ${BF_FFMPEG} to the inc dir so that ffmpeg
-# finds the files directly in extern/ffmpeg/libav... while blender finds them in
-# extern/ffmpeg/include. When using system ffmpeg, you don't need that, assuming the system library
-# still use the flat directory model, otherwise will not compile anyway
-BF_FFMPEG_INC = '${BF_FFMPEG}/include ${BF_FFMPEG}'
+BF_FFMPEG_INC = '${BF_FFMPEG}'
BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
# enable ogg, vorbis and theora in ffmpeg