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authorCampbell Barton <ideasman42@gmail.com>2009-06-21 20:18:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-06-21 20:18:38 +0400
commit8ead648fd1ca35f02901764445afc7b675524b67 (patch)
tree48a86dbc7ad44553d6123637eae5f925404512cf /config/win32-vc-config.py
parentde77b4a9b36cc0f12c8bd458c4a7f662caec38ac (diff)
Spring Cleaning
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this. * removed deprecated solid physics library, sumo integrations and qhull, a dependency * removed ODE, was no longer being build or supported * remove BEOS and AMIGA defines and references in Makefiles.
Diffstat (limited to 'config/win32-vc-config.py')
-rw-r--r--config/win32-vc-config.py9
1 files changed, 0 insertions, 9 deletions
diff --git a/config/win32-vc-config.py b/config/win32-vc-config.py
index 04e87a23ed1..82babeb1a3a 100644
--- a/config/win32-vc-config.py
+++ b/config/win32-vc-config.py
@@ -90,20 +90,11 @@ BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
WITH_BF_GAMEENGINE = True
WITH_BF_PLAYER = True
-WITH_BF_ODE = True
-BF_ODE = LIBDIR + '/ode'
-BF_ODE_INC = BF_ODE + '/include'
-BF_ODE_LIB = BF_ODE + '/lib/libode.a'
-
WITH_BF_BULLET = True
BF_BULLET = '#extern/bullet2/src'
BF_BULLET_INC = '${BF_BULLET}'
BF_BULLET_LIB = 'extern_bullet'
-BF_SOLID = '#extern/solid'
-BF_SOLID_INC = '${BF_SOLID}'
-BF_SOLID_LIB = 'extern_solid'
-
BF_WINTAB = LIBDIR + '/wintab'
BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE'