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authorJean-Luc Peurière <jlp@nerim.net>2008-04-29 20:22:13 +0400
committerJean-Luc Peurière <jlp@nerim.net>2008-04-29 20:22:13 +0400
commitb6a6507ddfac721f6184f6b0889089d975f35210 (patch)
treef4d41448d6818b76aa2398a0a49bd453ef5c966d /config
parent17d83bfefbf4376916c7acdc58262fb6b37ac636 (diff)
getting ARB shaders working again in GE.
This is is a kludge, and only to get a release working. later solution is to use glew
Diffstat (limited to 'config')
-rw-r--r--config/darwin-config.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/config/darwin-config.py b/config/darwin-config.py
index b12a93a1da8..8fec38ac48e 100644
--- a/config/darwin-config.py
+++ b/config/darwin-config.py
@@ -143,6 +143,7 @@ BF_FTGL_LIB = 'extern_ftgl'
WITH_BF_GAMEENGINE='true'
WITH_BF_PLAYER='true'
+WITH_BF_GLEXT= '1'
WITH_BF_ODE = 'false'
BF_ODE = LIBDIR + '/ode'