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authorJoseph Eagar <joeedh@gmail.com>2007-12-25 09:48:45 +0300
committerJoseph Eagar <joeedh@gmail.com>2007-12-25 09:48:45 +0300
commit139cb3c0bc371bbc1740b6938bb61c9f80dbaadb (patch)
tree76c6a13ba8237a242daff53bc9f90980d55325bc /config
parent9b45ead730328a37ab17c70c51d9d09bb39adcac (diff)
=Scons ffmpeg update and avi fix=
Updated scons to work with the ffmpeg binaries in lib/windows/gcc again. Also fixed a bug reported by Debolaz on irc. Blender's internal avi reading (which can only read simple formats like motion jpeg) was telling the video code it could read all avis, without checking their codec. To fix this, I copied AVI_open_movie(), and modified it to to replace AVI_is_avi(). Now it properly checks the codec, and validates the header.
Diffstat (limited to 'config')
-rw-r--r--config/win32-mingw-config.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/config/win32-mingw-config.py b/config/win32-mingw-config.py
index 54d8e0c6ffd..8f8c30d46b0 100644
--- a/config/win32-mingw-config.py
+++ b/config/win32-mingw-config.py
@@ -18,7 +18,7 @@ BF_OPENAL_LIB = 'openal_static'
BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
WITH_BF_FFMPEG = 'false'
-BF_FFMPEG_LIB = 'avformat avutil avcodec'
+BF_FFMPEG_LIB = 'xvidcore x264 avutil avformat avutil swscale avcodec avutil xvidcore x264'
BF_FFMPEG_LIBPATH = LIBDIR + '/gcc/ffmpeg/lib'
BF_FFMPEG_INC = LIBDIR + '/gcc/ffmpeg/include'