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authorGeoffrey Bantle <hairbat@yahoo.com>2006-03-15 23:53:41 +0300
committerGeoffrey Bantle <hairbat@yahoo.com>2006-03-15 23:53:41 +0300
commite4439dd0502461332e67854215f3b35381031f5a (patch)
treef80fe6fe976f43bc7dc0955c613c0b87fa782f79 /config
parente2660f614d748225be99c4f80ab0a06befbea4c8 (diff)
2 New tools, 'Loop to region' and 'Region to loop'
-> Loop to Region Examines the current set of selected edges and seperates them into groups of 'loops' that each bisect the mesh into two parts. Then for each loop it selects the smaller 'half' of the mesh. Example images: http://www.umsl.edu/~gcbq44/looptoregion2a.jpg http://www.umsl.edu/~gcbq44/looptoregion2b.jpg This tool handles multiple loops fine as is shown by these images: http://www.umsl.edu/~gcbq44/looptoregion1a.jpg http://www.umsl.edu/~gcbq44/looptoregion1b.jpg Furthermore it handles 'holes' just fine as well: http://www.umsl.edu/~gcbq44/looptoregion3a.jpg http://www.umsl.edu/~gcbq44/looptoregion3b.jpg -> Region to Loop This is the 'logical inverse' of loop to region. Example: http://www.umsl.edu/~gcbq44/regiontoloop1a.jpg http://www.umsl.edu/~gcbq44/regiontoloop1b.jpg Both features can be accessed by the 'Edge Menu' in EditMode (CTRL-E).
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