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authorTon Roosendaal <ton@blender.org>2009-05-26 17:46:08 +0400
committerTon Roosendaal <ton@blender.org>2009-05-26 17:46:08 +0400
commit33304d022d7f43eb1319fe7e9db33ec6559c275d (patch)
treeb348b506905458c142ebd4a27cb9d681fb96ecdb /config
parent137b3e1dc519bef99bad4201e9374346877bbe40 (diff)
Bugfix #18801
Third transparent shadow bug... this time it's a Material Node, which has mirror + transp-shadow on, and when it traces its own material it enters an eternal loop... Raytracing + shading + materialnode combo really needs work!
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