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authorTon Roosendaal <ton@blender.org>2006-03-10 01:50:36 +0300
committerTon Roosendaal <ton@blender.org>2006-03-10 01:50:36 +0300
commit7c23e0827030404863523e7dd61e863992bbf9d4 (patch)
treee9f67f2874f0b04c62ae6a3ed0adeac7efe7a6fa /doc/blender-scons-dev.txt
parenta6ed488b745e50c67859aa727ba845f8657d63ff (diff)
Vectorblur fix:
To be able to make good masks, it is important to separate the non moving pixels from the moving ones. With fixes I did 2 weeks ago, a floating point inaccuracy causes speed vectors to be not always zero perfectly... and the masks to get badly shaped. It was clearly visible on moving objects over a non-moving background. Current commit includes minimal threshold to force speed to zero. Images are nice and smooth again. :) Bad: http://www.blender.org/bf/vb1.jpg Good again: http://www.blender.org/bf/vb2.jpg
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