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author | Ton Roosendaal <ton@blender.org> | 2006-03-10 01:50:36 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-03-10 01:50:36 +0300 |
commit | 7c23e0827030404863523e7dd61e863992bbf9d4 (patch) | |
tree | e9f67f2874f0b04c62ae6a3ed0adeac7efe7a6fa /doc/blender-scons-dev.txt | |
parent | a6ed488b745e50c67859aa727ba845f8657d63ff (diff) |
Vectorblur fix:
To be able to make good masks, it is important to separate the non moving
pixels from the moving ones. With fixes I did 2 weeks ago, a floating
point inaccuracy causes speed vectors to be not always zero perfectly...
and the masks to get badly shaped.
It was clearly visible on moving objects over a non-moving background.
Current commit includes minimal threshold to force speed to zero. Images
are nice and smooth again. :)
Bad:
http://www.blender.org/bf/vb1.jpg
Good again:
http://www.blender.org/bf/vb2.jpg
Diffstat (limited to 'doc/blender-scons-dev.txt')
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