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author | Nathan Letwory <nathan@letworyinteractive.com> | 2006-03-17 19:42:43 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2006-03-17 19:42:43 +0300 |
commit | 8d9629cef91eb224b2557685de011429864e656b (patch) | |
tree | f303f0ac3381e68dd0b5c60adce08b1774d17942 /doc/blender-scons.txt | |
parent | b92c2197ece542afe72b301d069dc80cfff401cd (diff) |
==SCons==
* The documentation for BF_QUICKDEBUG et al, missing from previous commit. Also
provided by Joseph Eagar.
Diffstat (limited to 'doc/blender-scons.txt')
-rw-r--r-- | doc/blender-scons.txt | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/doc/blender-scons.txt b/doc/blender-scons.txt index 57f9f1c5ab6..113f1c5d466 100644 --- a/doc/blender-scons.txt +++ b/doc/blender-scons.txt @@ -118,6 +118,45 @@ $Id$ included paths are, what defines are given on the command-line, what compiler switches are used, etc. + Compiling Only Some Libraries + ----------------------------- + + Scons now has support for specifying a list of libraries that are + exclusively compiled, ignoring all other libraries. This is invoked + with the BF_QUICK arguments; for example: + + % scons BF_QUICK=src,bf_blenkernel + + Note that this not the same as passing a list of folders as in the + makefile's "quicky" command. In Scons, all of Blender's code modules + are in their own static library; this corresponds to one-lib-per-folder + in some cases (especially in blender/source/blender). + + To obtain a list of the libraries, simple fire up scons and CTRL-C out once + it finishes configuring (and printing to the console) the library list. + + Compiling Libraries With Debug Profiling + ---------------------------------------- + + Scons has support for specifying a list of libraries that are compiled + with debug profiling enabled. This is implemented in two commands: + BF_QUICKDEBUG which is a command-line argument and BF_DEBUG_LIBS, which goes + in your user-config.py + + BF_QUICKDEBUG is similar to BF_QUICK: + + % scons BF_QUICKDEBUG=src,bf_blenkernel,some-other-lib + + To use BF_DEBUG_LIBS, put something like the following in you user-config.py: + + BF_DEBUG_LIBS = ['bf_blenlib', 'src', 'some_lib'] + + For instructions on how to find the names of the libraries (folders) you + wish to use, see the above section. Note that the command BF_DEBUG + (see below) will override these settings and compile ALL of Blender with + debug symbols. Also note that BF_QUICKDEBUG and BF_DEBUG_LIBS are combined; + for example, setting BF_QUICKDEBUG won't overwrite the contents of BF_DEBUG_LIBS. + Supported toolset ----------------- |