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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-03 17:49:08 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-03 17:55:01 +0300
commit4da2acae3ab1a40db8be7f7df36da29cfcbf280c (patch)
treef0e69e62ff7284bbed031eb82362f10e289aecb0 /doc/guides/blender-guardedalloc.txt
parentc6bbe6c5aac29a4d36eb3aedd488ca4deac68fb7 (diff)
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3668
Diffstat (limited to 'doc/guides/blender-guardedalloc.txt')
-rw-r--r--doc/guides/blender-guardedalloc.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/guides/blender-guardedalloc.txt b/doc/guides/blender-guardedalloc.txt
index 2e49f25bd92..14425ec2677 100644
--- a/doc/guides/blender-guardedalloc.txt
+++ b/doc/guides/blender-guardedalloc.txt
@@ -5,7 +5,7 @@ NOTE: This file does not cover memutil and smart pointers and reference counted
garbage collection, which are contained in the memutil module.
Blender takes care of dynamic memory allocation using a set of own functions
-which are recognizeable through their MEM_ prefix. All memory allocation and
+which are recognizable through their MEM_ prefix. All memory allocation and
deallocation in blender is done through these functions.
The following functions are available through MEM_guardedalloc.h: