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author | Joshua Leung <aligorith@gmail.com> | 2012-05-06 10:37:07 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2012-05-06 10:37:07 +0400 |
commit | 1cf2c099f7a88338b278304b08036dba71a0b522 (patch) | |
tree | 193562c29cec217dae35be90cffdf96556331ea0 /doc/guides | |
parent | 8ce144b8562f936fd7b2499b1018173747c7cedd (diff) |
Bugfix [#31297] Transform menu often showed operators which didn't make sense
for the contexts they appeared in
The VIEW3D_MT_transform menu was being used everywhere, although not all the
operators there applied to the current mode (e.g. the pivot point, animated
transforms to deltas, and a few others were Object-mode only). Split off the
offending parts into separate menus for the specific modes, and made these
extend the basic menu type.
Diffstat (limited to 'doc/guides')
0 files changed, 0 insertions, 0 deletions