diff options
author | Luca Bonavita <mindrones@gmail.com> | 2010-10-13 14:42:33 +0400 |
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committer | Luca Bonavita <mindrones@gmail.com> | 2010-10-13 14:42:33 +0400 |
commit | 996efebbe36a06ba45b9a79328a0dadc87ea2ff9 (patch) | |
tree | dd5a64d001a8e482d538effd94f60a593e6ef56e /doc/python_api/examples/bpy.data.py | |
parent | d058a9c8c3d5481fa0c82c8118d207fda6b56830 (diff) |
== python api doc ==
First commit to make some structure in doc/ directory.
- moved source/blender/python/doc -> doc/python_api
- moved source/gameengine/PyDoc/*.rst -> doc/python_api/rst
- modified accordingly sphinx_doc_gen.py and sphinx_doc_gen.sh
(later on I'll try alternative/ scripts by neXyon as promised :)
- source/gameengine/PyDoc/ is still there because contains epydoc stuff for the bge, will ask more and look into it later
Diffstat (limited to 'doc/python_api/examples/bpy.data.py')
-rw-r--r-- | doc/python_api/examples/bpy.data.py | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/doc/python_api/examples/bpy.data.py b/doc/python_api/examples/bpy.data.py new file mode 100644 index 00000000000..fc1145a523f --- /dev/null +++ b/doc/python_api/examples/bpy.data.py @@ -0,0 +1,29 @@ +import bpy + + +# print all objects +for obj in bpy.data.objects: + print(obj.name) + + +# print all scene names in a list +print(bpy.data.scenes.keys()) + + +# remove mesh Cube +if "Cube" in bpy.data.meshes: + mesh = bpy.data.meshes["Cube"] + print("removing mesh", mesh) + bpy.data.meshes.unlink(mesh) + + +# write images into a file next to the blend +import os +file = open(os.path.splitext(bpy.data.filepath)[0] + ".txt", 'w') + +for image in bpy.data.images: + file.write("%s %dx%d\n" % (image.filepath, image.size[0], image.size[1])) + +file.close() + + |