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author | Jacques Lucke <mail@jlucke.com> | 2018-11-12 19:53:45 +0300 |
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committer | Jacques Lucke <mail@jlucke.com> | 2018-11-12 19:54:51 +0300 |
commit | 15a5cc6ca0b93a923e1bfd25850d3d645aaa43b5 (patch) | |
tree | 588817835fe92f69d1445d2dfddb6cc66b26e4e4 /doc/python_api/examples/gpu.8.py | |
parent | c34c688b47521226503052616e8c1961b4d81acf (diff) |
Py API Docs: another use case for offscreen rendering
Diffstat (limited to 'doc/python_api/examples/gpu.8.py')
-rw-r--r-- | doc/python_api/examples/gpu.8.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/python_api/examples/gpu.8.py b/doc/python_api/examples/gpu.8.py index 187276d61f5..7e41164fc7e 100644 --- a/doc/python_api/examples/gpu.8.py +++ b/doc/python_api/examples/gpu.8.py @@ -23,6 +23,7 @@ offscreen.bind() try: bgl.glClear(bgl.GL_COLOR_BUFFER_BIT) with gpu.matrix.push_pop(): + # reset matrices -> use normalized device coordinates [-1, 1] gpu.matrix.load_matrix(Matrix.Identity(4)) gpu.matrix.load_projection_matrix(Matrix.Identity(4)) |