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author | Luca Bonavita <mindrones@gmail.com> | 2010-10-13 14:42:33 +0400 |
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committer | Luca Bonavita <mindrones@gmail.com> | 2010-10-13 14:42:33 +0400 |
commit | 996efebbe36a06ba45b9a79328a0dadc87ea2ff9 (patch) | |
tree | dd5a64d001a8e482d538effd94f60a593e6ef56e /doc/python_api/examples/mathutils.py | |
parent | d058a9c8c3d5481fa0c82c8118d207fda6b56830 (diff) |
== python api doc ==
First commit to make some structure in doc/ directory.
- moved source/blender/python/doc -> doc/python_api
- moved source/gameengine/PyDoc/*.rst -> doc/python_api/rst
- modified accordingly sphinx_doc_gen.py and sphinx_doc_gen.sh
(later on I'll try alternative/ scripts by neXyon as promised :)
- source/gameengine/PyDoc/ is still there because contains epydoc stuff for the bge, will ask more and look into it later
Diffstat (limited to 'doc/python_api/examples/mathutils.py')
-rw-r--r-- | doc/python_api/examples/mathutils.py | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/doc/python_api/examples/mathutils.py b/doc/python_api/examples/mathutils.py new file mode 100644 index 00000000000..02f69515f21 --- /dev/null +++ b/doc/python_api/examples/mathutils.py @@ -0,0 +1,18 @@ +import mathutils +from math import radians + +vec = mathutils.Vector((1.0, 2.0, 3.0)) + +mat_rot = mathutils.Matrix.Rotation(radians(90), 4, 'X') +mat_trans = mathutils.Matrix.Translation(vec) + +mat = mat_trans * mat_rot +mat.invert() + +mat3 = mat.rotation_part() +quat1 = mat.to_quat() +quat2 = mat3.to_quat() + +angle = quat1.difference(quat2) + +print(angle) |