diff options
author | Luca Bonavita <mindrones@gmail.com> | 2010-10-13 14:42:33 +0400 |
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committer | Luca Bonavita <mindrones@gmail.com> | 2010-10-13 14:42:33 +0400 |
commit | 996efebbe36a06ba45b9a79328a0dadc87ea2ff9 (patch) | |
tree | dd5a64d001a8e482d538effd94f60a593e6ef56e /doc/python_api/examples | |
parent | d058a9c8c3d5481fa0c82c8118d207fda6b56830 (diff) |
== python api doc ==
First commit to make some structure in doc/ directory.
- moved source/blender/python/doc -> doc/python_api
- moved source/gameengine/PyDoc/*.rst -> doc/python_api/rst
- modified accordingly sphinx_doc_gen.py and sphinx_doc_gen.sh
(later on I'll try alternative/ scripts by neXyon as promised :)
- source/gameengine/PyDoc/ is still there because contains epydoc stuff for the bge, will ask more and look into it later
Diffstat (limited to 'doc/python_api/examples')
-rw-r--r-- | doc/python_api/examples/bpy.data.py | 29 | ||||
-rw-r--r-- | doc/python_api/examples/mathutils.Euler.py | 3 | ||||
-rw-r--r-- | doc/python_api/examples/mathutils.Matrix.py | 3 | ||||
-rw-r--r-- | doc/python_api/examples/mathutils.Quaternion.py | 3 | ||||
-rw-r--r-- | doc/python_api/examples/mathutils.Vector.py | 55 | ||||
-rw-r--r-- | doc/python_api/examples/mathutils.py | 18 |
6 files changed, 111 insertions, 0 deletions
diff --git a/doc/python_api/examples/bpy.data.py b/doc/python_api/examples/bpy.data.py new file mode 100644 index 00000000000..fc1145a523f --- /dev/null +++ b/doc/python_api/examples/bpy.data.py @@ -0,0 +1,29 @@ +import bpy + + +# print all objects +for obj in bpy.data.objects: + print(obj.name) + + +# print all scene names in a list +print(bpy.data.scenes.keys()) + + +# remove mesh Cube +if "Cube" in bpy.data.meshes: + mesh = bpy.data.meshes["Cube"] + print("removing mesh", mesh) + bpy.data.meshes.unlink(mesh) + + +# write images into a file next to the blend +import os +file = open(os.path.splitext(bpy.data.filepath)[0] + ".txt", 'w') + +for image in bpy.data.images: + file.write("%s %dx%d\n" % (image.filepath, image.size[0], image.size[1])) + +file.close() + + diff --git a/doc/python_api/examples/mathutils.Euler.py b/doc/python_api/examples/mathutils.Euler.py new file mode 100644 index 00000000000..bc7702c1d53 --- /dev/null +++ b/doc/python_api/examples/mathutils.Euler.py @@ -0,0 +1,3 @@ +import mathutils + +# todo diff --git a/doc/python_api/examples/mathutils.Matrix.py b/doc/python_api/examples/mathutils.Matrix.py new file mode 100644 index 00000000000..bc7702c1d53 --- /dev/null +++ b/doc/python_api/examples/mathutils.Matrix.py @@ -0,0 +1,3 @@ +import mathutils + +# todo diff --git a/doc/python_api/examples/mathutils.Quaternion.py b/doc/python_api/examples/mathutils.Quaternion.py new file mode 100644 index 00000000000..bc7702c1d53 --- /dev/null +++ b/doc/python_api/examples/mathutils.Quaternion.py @@ -0,0 +1,3 @@ +import mathutils + +# todo diff --git a/doc/python_api/examples/mathutils.Vector.py b/doc/python_api/examples/mathutils.Vector.py new file mode 100644 index 00000000000..fb00e8aead6 --- /dev/null +++ b/doc/python_api/examples/mathutils.Vector.py @@ -0,0 +1,55 @@ +import mathutils + +# zero length vector +vec = mathutils.Vector((0, 0, 1)) + +# unit length vector +vec_a = vec.copy().normalize() + +vec_b = mathutils.Vector((0, 1, 2)) + +vec2d = mathutils.Vector((1, 2)) +vec3d = mathutils.Vector((1, 0, 0)) +vec4d = vec_a.copy().resize4D() + +# other mathutuls types +quat = mathutils.Quaternion() +matrix = mathutils.Matrix() + +# Comparison operators can be done on Vector classes: + +# greater and less then test vector length. +vec_a > vec_b +vec_a >= vec_b +vec_a < vec_b +vec_a <= vec_b + +# ==, != test vector values e.g. 1,2,3 != 3,2,1 even if they are the same length +vec_a == vec_b +vec_a != vec_b + + +# Math can be performed on Vector classes +vec_a + vec_b +vec_a - vec_b +vec_a * vec_b +vec_a * 10.0 +vec_a * matrix +vec_a * vec_b +vec_a * quat +-vec_a + + +# You can access a vector object like a sequence +x = vec_a[0] +len(vec) +vec_a[:] = vec_b +vec2d[:] = vec3d[:2] + + +# Vectors support 'swizzle' operations +# See http://en.wikipedia.org/wiki/Swizzling_(computer_graphics) +vec.xyz = vec.zyx +vec.xy = vec4d.zw +vec.xyz = vec4d.wzz +vec4d.wxyz = vec.yxyx diff --git a/doc/python_api/examples/mathutils.py b/doc/python_api/examples/mathutils.py new file mode 100644 index 00000000000..02f69515f21 --- /dev/null +++ b/doc/python_api/examples/mathutils.py @@ -0,0 +1,18 @@ +import mathutils +from math import radians + +vec = mathutils.Vector((1.0, 2.0, 3.0)) + +mat_rot = mathutils.Matrix.Rotation(radians(90), 4, 'X') +mat_trans = mathutils.Matrix.Translation(vec) + +mat = mat_trans * mat_rot +mat.invert() + +mat3 = mat.rotation_part() +quat1 = mat.to_quat() +quat2 = mat3.to_quat() + +angle = quat1.difference(quat2) + +print(angle) |