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author | Jorge Bernal <jbernalmartinez@gmail.com> | 2014-06-26 02:47:30 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2014-06-26 02:47:37 +0400 |
commit | 7d99a4ded9d3d24c24ea2d5bcc488469cf60fa4a (patch) | |
tree | f56a5cb74013a4e0520e668570e9fe9f6d1d4a6a /doc/python_api/rst/bge.logic.rst | |
parent | 11d1fea2850dd4071268034b133c924ce6396df9 (diff) |
BGE: New Mouse Actuator
Disclaimer: The author of this patch is Geoffrey Gollmer (gomer). I only updated the patch to the current git master status, reworked several parts to fit well with current coding style and applied several fixes.
This actuator allows users to show/hide the mouse cursor using logic bricks, as well as control object rotation with a mouse in the BGE.
The mouse rotation is flexible enough to allow any type of mouse look, as well as banking for flight controls.
{F94520}
{F91859}
Blend file for testing Mouse actuator (with default parameters and crosshair): {F94920}
Reviewers: moguri
Reviewed By: moguri
CC: gomer, lordodin
Differential Revision: https://developer.blender.org/D559
Diffstat (limited to 'doc/python_api/rst/bge.logic.rst')
-rw-r--r-- | doc/python_api/rst/bge.logic.rst | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/doc/python_api/rst/bge.logic.rst b/doc/python_api/rst/bge.logic.rst index b37806437a9..4e0d317e4bf 100644 --- a/doc/python_api/rst/bge.logic.rst +++ b/doc/python_api/rst/bge.logic.rst @@ -72,6 +72,7 @@ See the actuator's reference for available methods * :class:`~bge.types.KX_CameraActuator` * :class:`~bge.types.KX_ConstraintActuator` * :class:`~bge.types.KX_GameActuator` + * :class:`~bge.types.KX_MouseActuator` * :class:`~bge.types.KX_NetworkMessageActuator` * :class:`~bge.types.KX_ObjectActuator` * :class:`~bge.types.KX_ParentActuator` @@ -764,6 +765,16 @@ See :class:`bge.types.KX_GameActuator` .. data:: KX_GAME_SAVECFG .. data:: KX_GAME_LOADCFG +.. _mouse-actuator: + +--------------- +Mouse Actuator +--------------- + +.. data:: KX_ACT_MOUSE_OBJECT_AXIS_X +.. data:: KX_ACT_MOUSE_OBJECT_AXIS_Y +.. data:: KX_ACT_MOUSE_OBJECT_AXIS_Z + --------------- Parent Actuator --------------- |