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author | Mitchell Stokes <mogurijin@gmail.com> | 2012-11-22 12:16:30 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2012-11-22 12:16:30 +0400 |
commit | d9f6edff149f9b6d534462efb4aa908d5f63876a (patch) | |
tree | 438e38cfad099d6ad6793d335a8c0d6c88e10899 /doc/python_api/rst/bge.logic.rst | |
parent | 8dd96bcefb710e567f3efbac7d5718a3193374a1 (diff) |
BGE Docs: Moving the BL_ArmatureChannel.rotation_mode constant docs from bge.types.rst to bge.logic.rst where the rest of the constants docs are.
Diffstat (limited to 'doc/python_api/rst/bge.logic.rst')
-rw-r--r-- | doc/python_api/rst/bge.logic.rst | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/doc/python_api/rst/bge.logic.rst b/doc/python_api/rst/bge.logic.rst index 8cf2561be58..b076570ab7d 100644 --- a/doc/python_api/rst/bge.logic.rst +++ b/doc/python_api/rst/bge.logic.rst @@ -993,6 +993,59 @@ Blender Material .. data:: BL_ZERO ---------------- +Armature Channel +---------------- +.. _armaturechannel-constants-rotation-mode: + + See :class:`bge.types.BL_ArmatureChannel.rotation_mode` + + .. note: + euler mode are named as in Blender UI but the actual axis order is reversed + + .. data:: ROT_QUAT + + Use quaternion in rotation attribute to update bone rotation. + + :value: 0 + + .. data:: ROT_XYZ + + Use euler_rotation and apply angles on bone's Z, Y, X axis successively. + + :value: 1 + + .. data:: ROT_XZY + + Use euler_rotation and apply angles on bone's Y, Z, X axis successively. + + :value: 2 + + .. data:: ROT_YXZ + + Use euler_rotation and apply angles on bone's Z, X, Y axis successively. + + :value: 3 + + .. data:: ROT_YZX + + Use euler_rotation and apply angles on bone's X, Z, Y axis successively. + + :value: 4 + + .. data:: ROT_ZXY + + Use euler_rotation and apply angles on bone's Y, X, Z axis successively. + + :value: 5 + + .. data:: ROT_ZYX + + Use euler_rotation and apply angles on bone's X, Y, Z axis successively. + + :value: 6 + + +---------------- Armature Constraint ---------------- .. _armatureconstraint-constants-type: |