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authorMiika Hamalainen <blender@miikah.org>2011-09-05 21:06:09 +0400
committerMiika Hamalainen <blender@miikah.org>2011-09-05 21:06:09 +0400
commit42faf7ae41d807c2f9a94f40b774038af0c065ec (patch)
tree8460e4d70cf287da04b656748297521d0d3ef381 /doc/python_api/rst/bge.render.rst
parent79ef35889f850aa7173800bcf67918c14f3b1291 (diff)
parent59dbd53e72ae25edf247e49ea1e291af277fecc4 (diff)
Merge with trunk r39928
Diffstat (limited to 'doc/python_api/rst/bge.render.rst')
-rw-r--r--doc/python_api/rst/bge.render.rst12
1 files changed, 12 insertions, 0 deletions
diff --git a/doc/python_api/rst/bge.render.rst b/doc/python_api/rst/bge.render.rst
index 10514049a8a..eeb50a833ff 100644
--- a/doc/python_api/rst/bge.render.rst
+++ b/doc/python_api/rst/bge.render.rst
@@ -215,7 +215,19 @@ Functions
:type setting: string (lights, shaders, shadows, ramps, nodes, extra_textures)
:rtype: boolean
+.. function:: setAnisotropicFiltering(level)
+ Set the anisotropic filtering level for textures.
+
+ :arg level: The new anisotropic filtering level to use
+ :type level: integer (must be one of 1, 2, 4, 8, 16)
+
+.. function:: getAnisotropicFiltering()
+
+ Get the anisotropic filtering level used for textures.
+
+ :rtype: integer (one of 1, 2, 4, 8, 16)
+
.. function:: drawLine(fromVec,toVec,color)
Draw a line in the 3D scene.