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authorDalai Felinto <dfelinto@gmail.com>2011-06-13 21:08:33 +0400
committerDalai Felinto <dfelinto@gmail.com>2011-06-13 21:08:33 +0400
commita2dda7c74d74770aeceb37924a1ef8e0d90ae57b (patch)
treedfd626cd66926c0661e4b704db1f81b76c016b9f /doc/python_api/rst/bge.types.rst
parent0af94b45e4220b213df3d344c71abc47abdd4612 (diff)
BGE Patch: [#27425] Allow to change the damping of the camera actuator
########## original name: "Allow to change the strenght of the "go behind" constraint of the camera actuator" The camera actuator is an actuator that drive the camera to follow an object, with a set of constraint. Currently, when the object followed rotate on himself (like a person, or an helicopter), the camera is really slow to go behind (at least 10 seconds). This patch gives the UI to tweak the strenght of the 'go behind'[named damping] constraint. ########### epydocs (rst) updated too
Diffstat (limited to 'doc/python_api/rst/bge.types.rst')
-rw-r--r--doc/python_api/rst/bge.types.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/python_api/rst/bge.types.rst b/doc/python_api/rst/bge.types.rst
index b54eca07e55..e42b362c771 100644
--- a/doc/python_api/rst/bge.types.rst
+++ b/doc/python_api/rst/bge.types.rst
@@ -710,6 +710,12 @@ Game Engine bge.types Module
Applies changes to a camera.
+ .. attribute:: damping
+
+ strength of of the camera following movement.
+
+ :type: float
+
.. attribute:: min
minimum distance to the target object maintained by the actuator.