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authorSybren A. Stüvel <sybren@stuvel.eu>2015-01-18 13:08:33 +0300
committerSybren A. Stüvel <sybren@stuvel.eu>2015-01-18 13:08:33 +0300
commitecc58da8f1d110498e700b804cb44adba1145113 (patch)
tree3543b58af5a7671286e37570445651d0a552d52c /doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst
parent6e97db7b3000769c54b0cd7df6a7c93cf62fd9da (diff)
Documentation: fixed documented types to match actual types
The BGE API uses Vectors, but often this was documented as list. Maniphest Tasks: T43240 Differential Revision: https://developer.blender.org/D1006
Diffstat (limited to 'doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst')
-rw-r--r--doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst12
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst b/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst
index 09f48fb17d5..8b2edf183e4 100644
--- a/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst
+++ b/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst
@@ -135,7 +135,7 @@ base class --- :class:`SCA_IObject`
the object's inertia vector in local coordinates. Read only.
- :type: list [ix, iy, iz]
+ :type: Vector((ix, iy, iz))
.. attribute:: parent
@@ -517,7 +517,7 @@ base class --- :class:`SCA_IObject`
* True: you get the "local" velocity ie: relative to object orientation.
:type local: boolean
:return: the object's linear velocity.
- :rtype: list [vx, vy, vz]
+ :rtype: Vector((vx, vy, vz))
.. method:: setLinearVelocity(velocity, local=False)
@@ -544,7 +544,7 @@ base class --- :class:`SCA_IObject`
* True: you get the "local" velocity ie: relative to object orientation.
:type local: boolean
:return: the object's angular velocity.
- :rtype: list [vx, vy, vz]
+ :rtype: Vector((vx, vy, vz))
.. method:: setAngularVelocity(velocity, local=False)
@@ -568,7 +568,7 @@ base class --- :class:`SCA_IObject`
:arg point: optional point to return the velocity for, in local coordinates.
:type point: 3D Vector
:return: the velocity at the specified point.
- :rtype: list [vx, vy, vz]
+ :rtype: Vector((vx, vy, vz))
.. method:: getReactionForce()
@@ -578,7 +578,7 @@ base class --- :class:`SCA_IObject`
This also includes impulses, eg from collisions.
:return: the reaction force of this object.
- :rtype: list [fx, fy, fz]
+ :rtype: Vector((fx, fy, fz))
.. note::
@@ -906,4 +906,4 @@ base class --- :class:`SCA_IObject`
:arg name: name of the property that added to the debug list.
:type name: string
:arg debug: the debug state.
- :type debug: boolean \ No newline at end of file
+ :type debug: boolean