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authorDalai Felinto <dfelinto@gmail.com>2018-04-16 15:07:42 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-04-17 18:51:28 +0300
commit159806140fd33e6ddab951c0f6f180cfbf927d38 (patch)
treeda076be3baa4d987fb5935e220a3d901c926e0e7 /doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst
parent28b996a9d2090efdd74115a653629ef9d7d871f7 (diff)
Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
Diffstat (limited to 'doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst')
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diff --git a/doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst b/doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst
deleted file mode 100644
index fd80c547ce3..00000000000
--- a/doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst
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@@ -1,59 +0,0 @@
-KX_TrackToActuator(SCA_IActuator)
-=================================
-
-base class --- :class:`SCA_IActuator`
-
-.. class:: KX_TrackToActuator(SCA_IActuator)
-
- Edit Object actuator in Track To mode.
-
- .. warning::
-
- Track To Actuators will be ignored if at game start, the object to track to is invalid.
-
- This will generate a warning in the console:
-
- .. code-block:: none
-
- GameObject 'Name' no object in EditObjectActuator 'ActuatorName'
-
- .. attribute:: object
-
- the object this actuator tracks.
-
- :type: :class:`KX_GameObject` or None
-
- .. attribute:: time
-
- the time in frames with which to delay the tracking motion.
-
- :type: integer
-
- .. attribute:: use3D
-
- the tracking motion to use 3D.
-
- :type: boolean
-
- .. attribute:: upAxis
-
- The axis that points upward.
-
- :type: integer from 0 to 2
-
- * KX_TRACK_UPAXIS_POS_X
- * KX_TRACK_UPAXIS_POS_Y
- * KX_TRACK_UPAXIS_POS_Z
-
- .. attribute:: trackAxis
-
- The axis that points to the target object.
-
- :type: integer from 0 to 5
-
- * KX_TRACK_TRAXIS_POS_X
- * KX_TRACK_TRAXIS_POS_Y
- * KX_TRACK_TRAXIS_POS_Z
- * KX_TRACK_TRAXIS_NEG_X
- * KX_TRACK_TRAXIS_NEG_Y
- * KX_TRACK_TRAXIS_NEG_Z