diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst')
-rw-r--r-- | doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst b/doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst deleted file mode 100644 index fd80c547ce3..00000000000 --- a/doc/python_api/rst/bge_types/bge.types.KX_TrackToActuator.rst +++ /dev/null @@ -1,59 +0,0 @@ -KX_TrackToActuator(SCA_IActuator) -================================= - -base class --- :class:`SCA_IActuator` - -.. class:: KX_TrackToActuator(SCA_IActuator) - - Edit Object actuator in Track To mode. - - .. warning:: - - Track To Actuators will be ignored if at game start, the object to track to is invalid. - - This will generate a warning in the console: - - .. code-block:: none - - GameObject 'Name' no object in EditObjectActuator 'ActuatorName' - - .. attribute:: object - - the object this actuator tracks. - - :type: :class:`KX_GameObject` or None - - .. attribute:: time - - the time in frames with which to delay the tracking motion. - - :type: integer - - .. attribute:: use3D - - the tracking motion to use 3D. - - :type: boolean - - .. attribute:: upAxis - - The axis that points upward. - - :type: integer from 0 to 2 - - * KX_TRACK_UPAXIS_POS_X - * KX_TRACK_UPAXIS_POS_Y - * KX_TRACK_UPAXIS_POS_Z - - .. attribute:: trackAxis - - The axis that points to the target object. - - :type: integer from 0 to 5 - - * KX_TRACK_TRAXIS_POS_X - * KX_TRACK_TRAXIS_POS_Y - * KX_TRACK_TRAXIS_POS_Z - * KX_TRACK_TRAXIS_NEG_X - * KX_TRACK_TRAXIS_NEG_Y - * KX_TRACK_TRAXIS_NEG_Z |