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authorDalai Felinto <dfelinto@gmail.com>2018-04-16 15:07:42 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-04-17 18:51:28 +0300
commit159806140fd33e6ddab951c0f6f180cfbf927d38 (patch)
treeda076be3baa4d987fb5935e220a3d901c926e0e7 /doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst
parent28b996a9d2090efdd74115a653629ef9d7d871f7 (diff)
Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
Diffstat (limited to 'doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst')
-rw-r--r--doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst18
1 files changed, 0 insertions, 18 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst b/doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst
deleted file mode 100644
index 4c8ddb9bcf5..00000000000
--- a/doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst
+++ /dev/null
@@ -1,18 +0,0 @@
-PyObjectPlus
-============
-
-.. class:: PyObjectPlus
-
- PyObjectPlus base class of most other types in the Game Engine.
-
- .. attribute:: invalid
-
- Test if the object has been freed by the game engine and is no longer valid.
-
- Normally this is not a problem but when storing game engine data in the GameLogic module,
- KX_Scenes or other KX_GameObjects its possible to hold a reference to invalid data.
- Calling an attribute or method on an invalid object will raise a SystemError.
-
- The invalid attribute allows testing for this case without exception handling.
-
- :type: boolean