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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-09-14 06:02:58 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-09-14 06:02:58 +0400 |
commit | 63656781098e1443cd3f89fa435688727076eb33 (patch) | |
tree | df5ba9da8daf43a3c149c9af5eb460c24f6d2974 /doc/python_api/rst/bge_types | |
parent | 9f87d9963eb8c5320c07429c1590beff54658440 (diff) |
BGE: Adding a Python collision API. The initial patch was provided by agoose77, with some edits by me.
KX_GameObject now has a collisionCallbacks list which is a list of callables that are called when a collision occurs. The callables will be called with an argument that contains a reference to the other object involved in the collision (i.e., not self).
Diffstat (limited to 'doc/python_api/rst/bge_types')
-rw-r--r-- | doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst b/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst index 3be148556ef..5d699637eb7 100644 --- a/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst +++ b/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst @@ -134,6 +134,12 @@ base class --- :class:`SCA_IObject` :type: :class:`KX_GameObject` or None + .. attribute:: collisionCallbacks + + A list of callables to be run when a collision occurs. + + :type: list + .. attribute:: scene The object's scene. (read-only). |