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authorThomas Szepe <HG1_public@gmx.net>2015-10-11 16:41:40 +0300
committerThomas Szepe <HG1_public@gmx.net>2015-10-11 16:41:40 +0300
commit83721682bb12a5b3c277e832241e0752fdb2df2e (patch)
treed3c4b1d6dc4e9a22e98a68dfd2427acc6da41156 /doc/python_api/rst/bge_types
parent5295202c2ca3ae6a57a0af0ddbd637c220760826 (diff)
BGE: Change character jumping to char
* Change the character jumping variables and methods from int to char. * Limit the maxJumps integer value from 0 to 255. * Allow to set the minimum jump amount to 0. Reviewers: panzergame, lordloki, moguri Reviewed By: lordloki, moguri Subscribers: agoose77 Projects: #game_engine Differential Revision: https://developer.blender.org/D1305
Diffstat (limited to 'doc/python_api/rst/bge_types')
-rw-r--r--doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst b/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst
index e326892a824..adff6e0a2ad 100644
--- a/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst
+++ b/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst
@@ -25,7 +25,7 @@ base class --- :class:`PyObjectPlus`
The maximum number of jumps a character can perform before having to touch the ground. By default this is set to 1. 2 allows for a double jump, etc.
- :type: int
+ :type: int in [0, 255], default 1
.. attribute:: jumpCount