diff options
author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2016-10-25 18:32:58 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-10-25 18:34:01 +0300 |
commit | cf9a6b416c91e1495639220594aa39de7a2205a4 (patch) | |
tree | 74d5ef2a3741b5cdca963230aa914cec654e795f /doc/python_api/rst/bgl.rst | |
parent | 42a91f7ad85b6f1ebfc2db18d3a455037d3faf87 (diff) |
API: Fix Links
Self-explanatory. to find broken links run `sphinx-build -b linkcheck sphinx-in sphinx-out`
Reviewers: mont29
Tags: #bf_blender, #python, #infrastructure:_websites
Differential Revision: https://developer.blender.org/D2297
Diffstat (limited to 'doc/python_api/rst/bgl.rst')
-rw-r--r-- | doc/python_api/rst/bgl.rst | 304 |
1 files changed, 152 insertions, 152 deletions
diff --git a/doc/python_api/rst/bgl.rst b/doc/python_api/rst/bgl.rst index 36e07a17cdc..99f481ce998 100644 --- a/doc/python_api/rst/bgl.rst +++ b/doc/python_api/rst/bgl.rst @@ -12,10 +12,10 @@ contents: dir(bgl). A simple search on the web can point to more than enough material to teach OpenGL programming, from books to many collections of tutorials. -Here is a comprehensive `list of books <http://www.opengl.org/documentation/books/>`__ (non free). -The `arcsynthesis tutorials <http://www.arcsynthesis.org/gltut/>`__ +Here is a comprehensive `list of books <https://www.opengl.org/documentation/books/>`__ (non free). +The `arcsynthesis tutorials <https://web.archive.org/web/20150225192611/http://www.arcsynthesis.org/gltut/index.html>`__ is one of the best resources to learn modern OpenGL and -`g-truc <http://www.g-truc.net/post-tech-content-sample.html>`__ +`g-truc <http://www.g-truc.net/post-opengl-samples.html#menu>`__ offers a set of extensive examples, including advanced features. @@ -30,7 +30,7 @@ offers a set of extensive examples, including advanced features. Operate on the accumulation buffer. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAccum.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAccum.xml>`__ :type op: Enumerated constant :arg op: The accumulation buffer operation. @@ -42,7 +42,7 @@ offers a set of extensive examples, including advanced features. Specify the alpha test function. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAlphaFunc.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAlphaFunc.xml>`__ :type func: Enumerated constant :arg func: Specifies the alpha comparison function. @@ -55,7 +55,7 @@ offers a set of extensive examples, including advanced features. Determine if textures are loaded in texture memory - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAreTexturesResident.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAreTexturesResident.xml>`__ :type n: int :arg n: Specifies the number of textures to be queried. @@ -71,7 +71,7 @@ offers a set of extensive examples, including advanced features. Delimit the vertices of a primitive or a group of like primatives - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml>`__ :type mode: Enumerated constant :arg mode: Specifies the primitive that will be create from vertices between @@ -82,7 +82,7 @@ offers a set of extensive examples, including advanced features. Bind a named texture to a texturing target - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBindTexture.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBindTexture.xml>`__ :type target: Enumerated constant :arg target: Specifies the target to which the texture is bound. @@ -94,7 +94,7 @@ offers a set of extensive examples, including advanced features. Draw a bitmap - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBitmap.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBitmap.xml>`__ :type width, height: int :arg width, height: Specify the pixel width and height of the bitmap image. @@ -112,7 +112,7 @@ offers a set of extensive examples, including advanced features. Specify pixel arithmetic - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBlendFunc.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBlendFunc.xml>`__ :type sfactor: Enumerated constant :arg sfactor: Specifies how the red, green, blue, and alpha source blending factors are @@ -126,7 +126,7 @@ offers a set of extensive examples, including advanced features. Execute a display list - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCallList.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCallList.xml>`__ :type list: unsigned int :arg list: Specifies the integer name of the display list to be executed. @@ -136,7 +136,7 @@ offers a set of extensive examples, including advanced features. Execute a list of display lists - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCallLists.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCallLists.xml>`__ :type n: int :arg n: Specifies the number of display lists to be executed. @@ -152,7 +152,7 @@ offers a set of extensive examples, including advanced features. Clear buffers to preset values - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClear.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClear.xml>`__ :type mask: Enumerated constant(s) :arg mask: Bitwise OR of masks that indicate the buffers to be cleared. @@ -162,7 +162,7 @@ offers a set of extensive examples, including advanced features. Specify clear values for the accumulation buffer - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearAccum.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearAccum.xml>`__ :type red, green, blue, alpha: float :arg red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the @@ -173,7 +173,7 @@ offers a set of extensive examples, including advanced features. Specify clear values for the color buffers - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearColor.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearColor.xml>`__ :type red, green, blue, alpha: float :arg red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the @@ -184,7 +184,7 @@ offers a set of extensive examples, including advanced features. Specify the clear value for the depth buffer - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearDepth.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearDepth.xml>`__ :type depth: int :arg depth: Specifies the depth value used when the depth buffer is cleared. @@ -195,7 +195,7 @@ offers a set of extensive examples, including advanced features. Specify the clear value for the color index buffers - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearIndex.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearIndex.xml>`__ :type c: float :arg c: Specifies the index used when the color index buffers are cleared. @@ -206,7 +206,7 @@ offers a set of extensive examples, including advanced features. Specify the clear value for the stencil buffer - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearStencil.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearStencil.xml>`__ :type s: int :arg s: Specifies the index used when the stencil buffer is cleared. The initial value is 0. @@ -216,7 +216,7 @@ offers a set of extensive examples, including advanced features. Specify a plane against which all geometry is clipped - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClipPlane.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClipPlane.xml>`__ :type plane: Enumerated constant :arg plane: Specifies which clipping plane is being positioned. @@ -235,7 +235,7 @@ offers a set of extensive examples, including advanced features. Set a new color. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml>`__ :type red, green, blue, alpha: Depends on function prototype. :arg red, green, blue: Specify new red, green, and blue values for the current color. @@ -247,7 +247,7 @@ offers a set of extensive examples, including advanced features. Enable and disable writing of frame buffer color components - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glColorMask.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glColorMask.xml>`__ :type red, green, blue, alpha: int (boolean) :arg red, green, blue, alpha: Specify whether red, green, blue, and alpha can or cannot be @@ -259,7 +259,7 @@ offers a set of extensive examples, including advanced features. Cause a material color to track the current color - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glColorMaterial.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glColorMaterial.xml>`__ :type face: Enumerated constant :arg face: Specifies whether front, back, or both front and back material parameters should @@ -272,7 +272,7 @@ offers a set of extensive examples, including advanced features. Copy pixels in the frame buffer - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCopyPixels.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyPixels.xml>`__ :type x, y: int :arg x, y: Specify the window coordinates of the lower left corner of the rectangular @@ -288,7 +288,7 @@ offers a set of extensive examples, including advanced features. Copy pixels into a 2D texture image - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCopyTexImage2D.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyTexImage2D.xml>`__ :type target: Enumerated constant :arg target: Specifies the target texture. @@ -317,7 +317,7 @@ offers a set of extensive examples, including advanced features. Specify whether front- or back-facing facets can be culled - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCullFace.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCullFace.xml>`__ :type mode: Enumerated constant :arg mode: Specifies whether front- or back-facing facets are candidates for culling. @@ -327,7 +327,7 @@ offers a set of extensive examples, including advanced features. Delete a contiguous group of display lists - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDeleteLists.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteLists.xml>`__ :type list: unsigned int :arg list: Specifies the integer name of the first display list to delete @@ -339,7 +339,7 @@ offers a set of extensive examples, including advanced features. Delete named textures - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDeleteTextures.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteTextures.xml>`__ :type n: int :arg n: Specifies the number of textures to be deleted @@ -351,7 +351,7 @@ offers a set of extensive examples, including advanced features. Specify the value used for depth buffer comparisons - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDepthFunc.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthFunc.xml>`__ :type func: Enumerated constant :arg func: Specifies the depth comparison function. @@ -361,7 +361,7 @@ offers a set of extensive examples, including advanced features. Enable or disable writing into the depth buffer - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDepthMask.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthMask.xml>`__ :type flag: int (boolean) :arg flag: Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, @@ -373,7 +373,7 @@ offers a set of extensive examples, including advanced features. Specify mapping of depth values from normalized device coordinates to window coordinates - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDepthRange.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthRange.xml>`__ :type zNear: int :arg zNear: Specifies the mapping of the near clipping plane to window coordinates. @@ -387,7 +387,7 @@ offers a set of extensive examples, including advanced features. Disable server-side GL capabilities - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml>`__ :type cap: Enumerated constant :arg cap: Specifies a symbolic constant indicating a GL capability. @@ -397,7 +397,7 @@ offers a set of extensive examples, including advanced features. Specify which color buffers are to be drawn into - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDrawBuffer.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawBuffer.xml>`__ :type mode: Enumerated constant :arg mode: Specifies up to four color buffers to be drawn into. @@ -407,7 +407,7 @@ offers a set of extensive examples, including advanced features. Write a block of pixels to the frame buffer - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDrawPixels.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawPixels.xml>`__ :type width, height: int :arg width, height: Specify the dimensions of the pixel rectangle to be @@ -426,7 +426,7 @@ offers a set of extensive examples, including advanced features. Flag edges as either boundary or non-boundary - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEdgeFlag.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEdgeFlag.xml>`__ :type flag: Depends of function prototype :arg flag: Specifies the current edge flag value.The initial value is GL_TRUE. @@ -436,7 +436,7 @@ offers a set of extensive examples, including advanced features. Enable server-side GL capabilities - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml>`__ :type cap: Enumerated constant :arg cap: Specifies a symbolic constant indicating a GL capability. @@ -446,14 +446,14 @@ offers a set of extensive examples, including advanced features. Delimit the vertices of a primitive or group of like primitives - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml>`__ .. function:: glEndList(): Create or replace a display list - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glNewList.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glNewList.xml>`__ .. function:: glEvalCoord (u,v): @@ -463,7 +463,7 @@ offers a set of extensive examples, including advanced features. Evaluate enabled one- and two-dimensional maps - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml>`__ :type u: Depends on function prototype. :arg u: Specifies a value that is the domain coordinate u to the basis function defined @@ -481,7 +481,7 @@ offers a set of extensive examples, including advanced features. Compute a one- or two-dimensional grid of points or lines - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEvalMesh.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalMesh.xml>`__ :type mode: Enumerated constant :arg mode: In glEvalMesh1, specifies whether to compute a one-dimensional @@ -496,7 +496,7 @@ offers a set of extensive examples, including advanced features. Generate and evaluate a single point in a mesh - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEvalPoint.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalPoint.xml>`__ :type i: int :arg i: Specifies the integer value for grid domain variable i. @@ -508,7 +508,7 @@ offers a set of extensive examples, including advanced features. Controls feedback mode - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFeedbackBuffer.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFeedbackBuffer.xml>`__ :type size: int :arg size: Specifies the maximum number of values that can be written into buffer. @@ -523,14 +523,14 @@ offers a set of extensive examples, including advanced features. Block until all GL execution is complete - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFinish.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFinish.xml>`__ .. function:: glFlush(): Force Execution of GL commands in finite time - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFlush.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFlush.xml>`__ .. function:: glFog (pname, param): @@ -539,7 +539,7 @@ offers a set of extensive examples, including advanced features. Specify fog parameters - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFog.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFog.xml>`__ :type pname: Enumerated constant :arg pname: Specifies a single-valued fog parameter. If the function prototype @@ -554,7 +554,7 @@ offers a set of extensive examples, including advanced features. Define front- and back-facing polygons - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFrontFace.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFrontFace.xml>`__ :type mode: Enumerated constant :arg mode: Specifies the orientation of front-facing polygons. @@ -564,7 +564,7 @@ offers a set of extensive examples, including advanced features. Multiply the current matrix by a perspective matrix - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFrustum.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFrustum.xml>`__ :type left, right: double (float) :arg left, right: Specify the coordinates for the left and right vertical @@ -581,7 +581,7 @@ offers a set of extensive examples, including advanced features. Generate a contiguous set of empty display lists - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGenLists.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGenLists.xml>`__ :type range: int :arg range: Specifies the number of contiguous empty display lists to be generated. @@ -591,7 +591,7 @@ offers a set of extensive examples, including advanced features. Generate texture names - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGenTextures.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGenTextures.xml>`__ :type n: int :arg n: Specifies the number of textures name to be generated. @@ -605,7 +605,7 @@ offers a set of extensive examples, including advanced features. Return the value or values of a selected parameter - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGet.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGet.xml>`__ :type pname: Enumerated constant :arg pname: Specifies the parameter value to be returned. @@ -617,7 +617,7 @@ offers a set of extensive examples, including advanced features. Return the coefficients of the specified clipping plane - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetClipPlane.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetClipPlane.xml>`__ :type plane: Enumerated constant :arg plane: Specifies a clipping plane. The number of clipping planes depends on the @@ -632,7 +632,7 @@ offers a set of extensive examples, including advanced features. Return error information - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetError.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetError.xml>`__ .. function:: glGetLight (light, pname, params): @@ -641,7 +641,7 @@ offers a set of extensive examples, including advanced features. Return light source parameter values - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetLight.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetLight.xml>`__ :type light: Enumerated constant :arg light: Specifies a light source. The number of possible lights depends on the @@ -659,7 +659,7 @@ offers a set of extensive examples, including advanced features. Return evaluator parameters - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetMap.xml>`_ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMap.xml>`_ :type target: Enumerated constant :arg target: Specifies the symbolic name of a map. @@ -675,7 +675,7 @@ offers a set of extensive examples, including advanced features. Return material parameters - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetMaterial.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMaterial.xml>`__ :type face: Enumerated constant :arg face: Specifies which of the two materials is being queried. @@ -692,7 +692,7 @@ offers a set of extensive examples, including advanced features. Return the specified pixel map - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetPixelMap.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetPixelMap.xml>`__ :type map: Enumerated constant :arg map: Specifies the name of the pixel map to return. @@ -704,7 +704,7 @@ offers a set of extensive examples, including advanced features. Return the polygon stipple pattern - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetPolygonStipple.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetPolygonStipple.xml>`__ :type mask: :class:`bgl.Buffer` object I{type GL_BYTE} :arg mask: Returns the stipple pattern. The initial value is all 1's. @@ -714,7 +714,7 @@ offers a set of extensive examples, including advanced features. Return a string describing the current GL connection - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetString.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetString.xml>`__ :type name: Enumerated constant :arg name: Specifies a symbolic constant. @@ -727,7 +727,7 @@ offers a set of extensive examples, including advanced features. Return texture environment parameters - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetTexEnv.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexEnv.xml>`__ :type target: Enumerated constant :arg target: Specifies a texture environment. Must be GL_TEXTURE_ENV. @@ -743,7 +743,7 @@ offers a set of extensive examples, including advanced features. Return texture coordinate generation parameters - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetTexGen.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexGen.xml>`__ :type coord: Enumerated constant :arg coord: Specifies a texture coordinate. @@ -757,7 +757,7 @@ offers a set of extensive examples, including advanced features. Return a texture image - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetTexImage.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexImage.xml>`__ :type target: Enumerated constant :arg target: Specifies which texture is to be obtained. @@ -779,7 +779,7 @@ offers a set of extensive examples, including advanced features. return texture parameter values for a specific level of detail - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetTexLevelParameter.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexLevelParameter.xml>`__ :type target: Enumerated constant :arg target: Specifies the symbolic name of the target texture. @@ -798,7 +798,7 @@ offers a set of extensive examples, including advanced features. Return texture parameter values - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetTexParameter.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexParameter.xml>`__ :type target: Enumerated constant :arg target: Specifies the symbolic name of the target texture. @@ -812,7 +812,7 @@ offers a set of extensive examples, including advanced features. Specify implementation-specific hints - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glHint.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glHint.xml>`__ :type target: Enumerated constant :arg target: Specifies a symbolic constant indicating the behavior to be @@ -827,7 +827,7 @@ offers a set of extensive examples, including advanced features. Set the current color index - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml>`__ :type c: :class:`bgl.Buffer` object. Depends on function prototype. :arg c: Specifies a pointer to a one element array that contains the new value for @@ -838,7 +838,7 @@ offers a set of extensive examples, including advanced features. Control the writing of individual bits in the color index buffers - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIndexMask.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIndexMask.xml>`__ :type mask: int :arg mask: Specifies a bit mask to enable and disable the writing of individual bits @@ -850,14 +850,14 @@ offers a set of extensive examples, including advanced features. Initialize the name stack - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glInitNames.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glInitNames.xml>`__ .. function:: glIsEnabled(cap): Test whether a capability is enabled - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIsEnabled.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIsEnabled.xml>`__ :type cap: Enumerated constant :arg cap: Specifies a constant representing a GL capability. @@ -867,7 +867,7 @@ offers a set of extensive examples, including advanced features. Determine if a name corresponds to a display-list - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIsList.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIsList.xml>`__ :type list: unsigned int :arg list: Specifies a potential display-list name. @@ -877,7 +877,7 @@ offers a set of extensive examples, including advanced features. Determine if a name corresponds to a texture - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIsTexture.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIsTexture.xml>`__ :type texture: unsigned int :arg texture: Specifies a value that may be the name of a texture. @@ -889,7 +889,7 @@ offers a set of extensive examples, including advanced features. Set the light source parameters - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLight.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLight.xml>`__ :type light: Enumerated constant :arg light: Specifies a light. The number of lights depends on the implementation, @@ -909,7 +909,7 @@ offers a set of extensive examples, including advanced features. Set the lighting model parameters - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLightModel.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLightModel.xml>`__ :type pname: Enumerated constant :arg pname: Specifies a single-value light model parameter. @@ -922,7 +922,7 @@ offers a set of extensive examples, including advanced features. Specify the line stipple pattern - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLineStipple.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLineStipple.xml>`__ :type factor: int :arg factor: Specifies a multiplier for each bit in the line stipple pattern. @@ -939,7 +939,7 @@ offers a set of extensive examples, including advanced features. Specify the width of rasterized lines. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLineWidth.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLineWidth.xml>`__ :type width: float :arg width: Specifies the width of rasterized lines. The initial value is 1. @@ -949,7 +949,7 @@ offers a set of extensive examples, including advanced features. Set the display-list base for glCallLists - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glListBase.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glListBase.xml>`__ :type base: unsigned int :arg base: Specifies an integer offset that will be added to glCallLists @@ -960,7 +960,7 @@ offers a set of extensive examples, including advanced features. Replace the current matrix with the identity matrix - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLoadIdentity.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadIdentity.xml>`__ .. function:: glLoadMatrix (m): @@ -969,7 +969,7 @@ offers a set of extensive examples, including advanced features. Replace the current matrix with the specified matrix - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLoadMatrix.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadMatrix.xml>`__ :type m: :class:`bgl.Buffer` object. Depends on function prototype. :arg m: Specifies a pointer to 16 consecutive values, which are used as the elements @@ -980,7 +980,7 @@ offers a set of extensive examples, including advanced features. Load a name onto the name stack. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLoadName.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadName.xml>`__ :type name: unsigned int :arg name: Specifies a name that will replace the top value on the name stack. @@ -990,7 +990,7 @@ offers a set of extensive examples, including advanced features. Specify a logical pixel operation for color index rendering - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLogicOp.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLogicOp.xml>`__ :type opcode: Enumerated constant :arg opcode: Specifies a symbolic constant that selects a logical operation. @@ -1002,7 +1002,7 @@ offers a set of extensive examples, including advanced features. Define a one-dimensional evaluator - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMap1.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMap1.xml>`__ :type target: Enumerated constant :arg target: Specifies the kind of values that are generated by the evaluator. @@ -1027,7 +1027,7 @@ offers a set of extensive examples, including advanced features. Define a two-dimensional evaluator - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMap2.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMap2.xml>`__ :type target: Enumerated constant :arg target: Specifies the kind of values that are generated by the evaluator. @@ -1068,7 +1068,7 @@ offers a set of extensive examples, including advanced features. Define a one- or two-dimensional mesh - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMapGrid.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMapGrid.xml>`__ :type un: int :arg un: Specifies the number of partitions in the grid range interval @@ -1087,7 +1087,7 @@ offers a set of extensive examples, including advanced features. Specify material parameters for the lighting model. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMaterial.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMaterial.xml>`__ :type face: Enumerated constant :arg face: Specifies which face or faces are being updated. Must be one of: @@ -1104,7 +1104,7 @@ offers a set of extensive examples, including advanced features. Specify which matrix is the current matrix. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMatrixMode.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMatrixMode.xml>`__ :type mode: Enumerated constant :arg mode: Specifies which matrix stack is the target for subsequent matrix operations. @@ -1116,7 +1116,7 @@ offers a set of extensive examples, including advanced features. Multiply the current matrix with the specified matrix - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMultMatrix.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMultMatrix.xml>`__ :type m: :class:`bgl.Buffer` object. Depends on function prototype. :arg m: Points to 16 consecutive values that are used as the elements of a 4x4 column @@ -1127,7 +1127,7 @@ offers a set of extensive examples, including advanced features. Create or replace a display list - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glNewList.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glNewList.xml>`__ :type list: unsigned int :arg list: Specifies the display list name @@ -1142,7 +1142,7 @@ offers a set of extensive examples, including advanced features. Set the current normal vector - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml>`__ :type nx, ny, nz: Depends on function prototype. (non - 'v' prototypes only) :arg nx, ny, nz: Specify the x, y, and z coordinates of the new current normal. @@ -1156,7 +1156,7 @@ offers a set of extensive examples, including advanced features. Multiply the current matrix with an orthographic matrix - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glOrtho.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glOrtho.xml>`__ :type left, right: double (float) :arg left, right: Specify the coordinates for the left and @@ -1173,7 +1173,7 @@ offers a set of extensive examples, including advanced features. Place a marker in the feedback buffer - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPassThrough.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPassThrough.xml>`__ :type token: float :arg token: Specifies a marker value to be placed in the feedback @@ -1186,7 +1186,7 @@ offers a set of extensive examples, including advanced features. Set up pixel transfer maps - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPixelMap.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelMap.xml>`__ :type map: Enumerated constant :arg map: Specifies a symbolic map name. @@ -1202,7 +1202,7 @@ offers a set of extensive examples, including advanced features. Set pixel storage modes - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPixelStore.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelStore.xml>`__ :type pname: Enumerated constant :arg pname: Specifies the symbolic name of the parameter to be set. @@ -1218,7 +1218,7 @@ offers a set of extensive examples, including advanced features. Set pixel transfer modes - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPixelTransfer.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelTransfer.xml>`__ :type pname: Enumerated constant :arg pname: Specifies the symbolic name of the pixel transfer parameter to be set. @@ -1230,7 +1230,7 @@ offers a set of extensive examples, including advanced features. Specify the pixel zoom factors - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPixelZoom.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelZoom.xml>`__ :type xfactor, yfactor: float :arg xfactor, yfactor: Specify the x and y zoom factors for pixel write operations. @@ -1240,7 +1240,7 @@ offers a set of extensive examples, including advanced features. Specify the diameter of rasterized points - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPointSize.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPointSize.xml>`__ :type size: float :arg size: Specifies the diameter of rasterized points. The initial value is 1. @@ -1250,7 +1250,7 @@ offers a set of extensive examples, including advanced features. Select a polygon rasterization mode - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPolygonMode.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPolygonMode.xml>`__ :type face: Enumerated constant :arg face: Specifies the polygons that mode applies to. @@ -1265,7 +1265,7 @@ offers a set of extensive examples, including advanced features. Set the scale and units used to calculate depth values - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPolygonOffset.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPolygonOffset.xml>`__ :type factor: float :arg factor: Specifies a scale factor that is used to create a variable depth @@ -1279,7 +1279,7 @@ offers a set of extensive examples, including advanced features. Set the polygon stippling pattern - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPolygonStipple.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPolygonStipple.xml>`__ :type mask: :class:`bgl.Buffer` object I{type GL_BYTE} :arg mask: Specifies a pointer to a 32x32 stipple pattern that will be unpacked @@ -1290,35 +1290,35 @@ offers a set of extensive examples, including advanced features. Pop the server attribute stack - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPopAttrib.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPopAttrib.xml>`__ .. function:: glPopClientAttrib(): Pop the client attribute stack - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPopClientAttrib.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPopClientAttrib.xml>`__ .. function:: glPopMatrix(): Pop the current matrix stack - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPopMatrix.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPopMatrix.xml>`__ .. function:: glPopName(): Pop the name stack - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPopName.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPopName.xml>`__ .. function:: glPrioritizeTextures(n, textures, priorities): Set texture residence priority - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPrioritizeTextures.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPrioritizeTextures.xml>`__ :type n: int :arg n: Specifies the number of textures to be prioritized. @@ -1334,7 +1334,7 @@ offers a set of extensive examples, including advanced features. Push the server attribute stack - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPushAttrib.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPushAttrib.xml>`__ :type mask: Enumerated constant(s) :arg mask: Specifies a mask that indicates which attributes to save. @@ -1344,7 +1344,7 @@ offers a set of extensive examples, including advanced features. Push the client attribute stack - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPushClientAttrib.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPushClientAttrib.xml>`__ :type mask: Enumerated constant(s) :arg mask: Specifies a mask that indicates which attributes to save. @@ -1354,14 +1354,14 @@ offers a set of extensive examples, including advanced features. Push the current matrix stack - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPushMatrix.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPushMatrix.xml>`__ .. function:: glPushName(name): Push the name stack - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPushName.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPushName.xml>`__ :type name: unsigned int :arg name: Specifies a name that will be pushed onto the name stack. @@ -1377,7 +1377,7 @@ offers a set of extensive examples, including advanced features. Specify the raster position for pixel operations - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml>`__ :type x, y, z, w: Depends on function prototype. (z and w for '3' and '4' prototypes only) :arg x, y, z, w: Specify the x,y,z, and w object coordinates (if present) for the @@ -1409,7 +1409,7 @@ offers a set of extensive examples, including advanced features. Select a color buffer source for pixels. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glReadBuffer.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glReadBuffer.xml>`__ :type mode: Enumerated constant :arg mode: Specifies a color buffer. @@ -1419,7 +1419,7 @@ offers a set of extensive examples, including advanced features. Read a block of pixels from the frame buffer - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glReadPixels.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glReadPixels.xml>`__ :type x, y: int :arg x, y: Specify the window coordinates of the first pixel that is read @@ -1442,7 +1442,7 @@ offers a set of extensive examples, including advanced features. Draw a rectangle - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml>`__ :type x1, y1: Depends on function prototype. (for non 'v' prototypes only) :arg x1, y1: Specify one vertex of a rectangle @@ -1457,7 +1457,7 @@ offers a set of extensive examples, including advanced features. Set rasterization mode - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glRenderMode.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glRenderMode.xml>`__ :type mode: Enumerated constant :arg mode: Specifies the rasterization mode. @@ -1469,7 +1469,7 @@ offers a set of extensive examples, including advanced features. Multiply the current matrix by a rotation matrix - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glRotate.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glRotate.xml>`__ :type angle: Depends on function prototype. :arg angle: Specifies the angle of rotation in degrees. @@ -1483,7 +1483,7 @@ offers a set of extensive examples, including advanced features. Multiply the current matrix by a general scaling matrix - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glScale.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glScale.xml>`__ :type x, y, z: Depends on function prototype. :arg x, y, z: Specify scale factors along the x, y, and z axes, respectively. @@ -1493,7 +1493,7 @@ offers a set of extensive examples, including advanced features. Define the scissor box - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glScissor.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glScissor.xml>`__ :type x, y: int :arg x, y: Specify the lower left corner of the scissor box. Initially (0, 0). @@ -1507,7 +1507,7 @@ offers a set of extensive examples, including advanced features. Establish a buffer for selection mode values - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glSelectBuffer.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glSelectBuffer.xml>`__ :type size: int :arg size: Specifies the size of buffer @@ -1519,7 +1519,7 @@ offers a set of extensive examples, including advanced features. Select flat or smooth shading - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glShadeModel.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glShadeModel.xml>`__ :type mode: Enumerated constant :arg mode: Specifies a symbolic value representing a shading technique. @@ -1529,7 +1529,7 @@ offers a set of extensive examples, including advanced features. Set function and reference value for stencil testing - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glStencilFuc.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man/docbook4/xhtml/glStencilFunc.xml>`__ :type func: Enumerated constant :arg func: Specifies the test function. @@ -1546,7 +1546,7 @@ offers a set of extensive examples, including advanced features. Control the writing of individual bits in the stencil planes - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glStencilMask.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glStencilMask.xml>`__ :type mask: unsigned int :arg mask: Specifies a bit mask to enable and disable writing of individual bits @@ -1557,7 +1557,7 @@ offers a set of extensive examples, including advanced features. Set stencil test actions - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glStencilOp.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glStencilOp.xml>`__ :type fail: Enumerated constant :arg fail: Specifies the action to take when the stencil test fails. @@ -1585,7 +1585,7 @@ offers a set of extensive examples, including advanced features. Set the current texture coordinates - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml>`__ :type s, t, r, q: Depends on function prototype. (r and q for '3' and '4' prototypes only) :arg s, t, r, q: Specify s, t, r, and q texture coordinates. Not all parameters are @@ -1601,7 +1601,7 @@ offers a set of extensive examples, including advanced features. Set texture environment parameters - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml>`__ :type target: Enumerated constant :arg target: Specifies a texture environment. Must be GL_TEXTURE_ENV. @@ -1620,7 +1620,7 @@ offers a set of extensive examples, including advanced features. Control the generation of texture coordinates - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml>`__ :type coord: Enumerated constant :arg coord: Specifies a texture coordinate. @@ -1638,7 +1638,7 @@ offers a set of extensive examples, including advanced features. Specify a one-dimensional texture image - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexImage1D.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexImage1D.xml>`__ :type target: Enumerated constant :arg target: Specifies the target texture. @@ -1665,7 +1665,7 @@ offers a set of extensive examples, including advanced features. Specify a two-dimensional texture image - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexImage2D.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexImage2D.xml>`__ :type target: Enumerated constant :arg target: Specifies the target texture. @@ -1698,7 +1698,7 @@ offers a set of extensive examples, including advanced features. Set texture parameters - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml>`__ :type target: Enumerated constant :arg target: Specifies the target texture. @@ -1715,7 +1715,7 @@ offers a set of extensive examples, including advanced features. Multiply the current matrix by a translation matrix - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTranslate.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTranslate.xml>`__ :type x, y, z: Depends on function prototype. :arg x, y, z: Specify the x, y, and z coordinates of a translation vector. @@ -1730,7 +1730,7 @@ offers a set of extensive examples, including advanced features. Specify a vertex - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml>`__ :type x, y, z, w: Depends on function prototype (z and w for '3' and '4' prototypes only) :arg x, y, z, w: Specify x, y, z, and w coordinates of a vertex. Not all parameters @@ -1746,7 +1746,7 @@ offers a set of extensive examples, including advanced features. Set the viewport - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glViewport.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glViewport.xml>`__ :type x, y: int :arg x, y: Specify the lower left corner of the viewport rectangle, @@ -1761,7 +1761,7 @@ offers a set of extensive examples, including advanced features. Set up a perspective projection matrix. - .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5577288} + .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluPerspective.xml :type fovY: double :arg fovY: Specifies the field of view angle, in degrees, in the y direction. @@ -1778,7 +1778,7 @@ offers a set of extensive examples, including advanced features. Define a viewing transformation. - .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5573042} + .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluLookAt.xml :type eyex, eyey, eyez: double :arg eyex, eyey, eyez: Specifies the position of the eye point. @@ -1792,7 +1792,7 @@ offers a set of extensive examples, including advanced features. Define a 2-D orthographic projection matrix. - .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5578074} + .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluOrtho2D.xml :type left, right: double :arg left, right: Specify the coordinates for the left and right vertical clipping planes. @@ -1804,7 +1804,7 @@ offers a set of extensive examples, including advanced features. Define a picking region. - .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5578074} + .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluPickMatrix.xml :type x, y: double :arg x, y: Specify the center of a picking region in window coordinates. @@ -1818,7 +1818,7 @@ offers a set of extensive examples, including advanced features. Map object coordinates to window coordinates. - .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5578074} + .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluProject.xml :type objx, objy, objz: double :arg objx, objy, objz: Specify the object coordinates. @@ -1836,7 +1836,7 @@ offers a set of extensive examples, including advanced features. Map object coordinates to window coordinates. - .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5582204} + .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluUnProject.xml :type winx, winy, winz: double :arg winx, winy, winz: Specify the window coordinates to be mapped. @@ -1854,7 +1854,7 @@ offers a set of extensive examples, including advanced features. Installs a program object as part of current rendering state - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glUseProgram.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glUseProgram.xml>`__ :type program: int :arg program: Specifies the handle of the program object whose executables are to be used as part of current rendering state. @@ -1864,7 +1864,7 @@ offers a set of extensive examples, including advanced features. Validates a program object - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glValidateProgram.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glValidateProgram.xml>`__ :type program: int :arg program: Specifies the handle of the program object to be validated. @@ -1874,7 +1874,7 @@ offers a set of extensive examples, including advanced features. Links a program object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLinkProgram.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLinkProgram.xml>`__ :type program: int :arg program: Specifies the handle of the program object to be linked. @@ -1884,7 +1884,7 @@ offers a set of extensive examples, including advanced features. Select active texture unit. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glActiveTexture.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glActiveTexture.xml>`__ :type texture: int :arg texture: Constant in ``GL_TEXTURE0`` 0 - 8 @@ -1894,7 +1894,7 @@ offers a set of extensive examples, including advanced features. Attaches a shader object to a program object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAttachShader.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAttachShader.xml>`__ :type program: int :arg program: Specifies the program object to which a shader object will be attached. @@ -1906,7 +1906,7 @@ offers a set of extensive examples, including advanced features. Compiles a shader object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCompileShader.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCompileShader.xml>`__ :type shader: int :arg shader: Specifies the shader object to be compiled. @@ -1916,7 +1916,7 @@ offers a set of extensive examples, including advanced features. Creates a program object - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCreateProgram.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCreateProgram.xml>`__ :rtype: int :return: The new program or zero if an error occurs. @@ -1926,7 +1926,7 @@ offers a set of extensive examples, including advanced features. Creates a shader object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCreateShader.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCreateShader.xml>`__ :type shaderType: Specifies the type of shader to be created. Must be one of ``GL_VERTEX_SHADER``, @@ -1943,7 +1943,7 @@ offers a set of extensive examples, including advanced features. Deletes a program object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDeleteProgram.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteProgram.xml>`__ :type program: int :arg program: Specifies the program object to be deleted. @@ -1953,7 +1953,7 @@ offers a set of extensive examples, including advanced features. Deletes a shader object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDeleteShader.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteShader.xml>`__ :type shader: int :arg shader: Specifies the shader object to be deleted. @@ -1963,7 +1963,7 @@ offers a set of extensive examples, including advanced features. Detaches a shader object from a program object to which it is attached. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDetachShader.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDetachShader.xml>`__ :type program: int :arg program: Specifies the program object from which to detach the shader object. @@ -1975,7 +1975,7 @@ offers a set of extensive examples, including advanced features. Returns the handles of the shader objects attached to a program object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetAttachedShaders.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetAttachedShaders.xml>`__ :type program: int :arg program: Specifies the program object to be queried. @@ -1991,7 +1991,7 @@ offers a set of extensive examples, including advanced features. Returns the information log for a program object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetProgramInfoLog.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetProgramInfoLog.xml>`__ :type program: int :arg program: Specifies the program object whose information log is to be queried. @@ -2007,7 +2007,7 @@ offers a set of extensive examples, including advanced features. Returns the information log for a shader object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetShaderInfoLog.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetShaderInfoLog.xml>`__ :type shader: int :arg shader: Specifies the shader object whose information log is to be queried. @@ -2023,7 +2023,7 @@ offers a set of extensive examples, including advanced features. Returns a parameter from a program object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetProgram.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetProgram.xml>`__ :type program: int :arg program: Specifies the program object to be queried. @@ -2037,7 +2037,7 @@ offers a set of extensive examples, including advanced features. Determines if a name corresponds to a shader object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIsShader.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIsShader.xml>`__ :type shader: int :arg shader: Specifies a potential shader object. @@ -2047,7 +2047,7 @@ offers a set of extensive examples, including advanced features. Determines if a name corresponds to a program object - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIsProgram.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIsProgram.xml>`__ :type program: int :arg program: Specifies a potential program object. @@ -2057,7 +2057,7 @@ offers a set of extensive examples, including advanced features. Returns the source code string from a shader object - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetShaderSource.xml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetShaderSource.xml>`__ :type shader: int :arg shader: Specifies the shader object to be queried. @@ -2073,7 +2073,7 @@ offers a set of extensive examples, including advanced features. Replaces the source code in a shader object. - .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/html/glShaderSource.xhtml>`__ + .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man/html/glShaderSource.xhtml>`__ :type shader: int :arg shader: Specifies the handle of the shader object whose source code is to be replaced. |