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authorAaron Carlisle <carlisle.b3d@gmail.com>2016-10-25 18:32:58 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-10-25 18:34:01 +0300
commitcf9a6b416c91e1495639220594aa39de7a2205a4 (patch)
tree74d5ef2a3741b5cdca963230aa914cec654e795f /doc/python_api/rst/bgl.rst
parent42a91f7ad85b6f1ebfc2db18d3a455037d3faf87 (diff)
API: Fix Links
Self-explanatory. to find broken links run `sphinx-build -b linkcheck sphinx-in sphinx-out` Reviewers: mont29 Tags: #bf_blender, #python, #infrastructure:_websites Differential Revision: https://developer.blender.org/D2297
Diffstat (limited to 'doc/python_api/rst/bgl.rst')
-rw-r--r--doc/python_api/rst/bgl.rst304
1 files changed, 152 insertions, 152 deletions
diff --git a/doc/python_api/rst/bgl.rst b/doc/python_api/rst/bgl.rst
index 36e07a17cdc..99f481ce998 100644
--- a/doc/python_api/rst/bgl.rst
+++ b/doc/python_api/rst/bgl.rst
@@ -12,10 +12,10 @@ contents: dir(bgl). A simple search on the web can point to more
than enough material to teach OpenGL programming, from books to many
collections of tutorials.
-Here is a comprehensive `list of books <http://www.opengl.org/documentation/books/>`__ (non free).
-The `arcsynthesis tutorials <http://www.arcsynthesis.org/gltut/>`__
+Here is a comprehensive `list of books <https://www.opengl.org/documentation/books/>`__ (non free).
+The `arcsynthesis tutorials <https://web.archive.org/web/20150225192611/http://www.arcsynthesis.org/gltut/index.html>`__
is one of the best resources to learn modern OpenGL and
-`g-truc <http://www.g-truc.net/post-tech-content-sample.html>`__
+`g-truc <http://www.g-truc.net/post-opengl-samples.html#menu>`__
offers a set of extensive examples, including advanced features.
@@ -30,7 +30,7 @@ offers a set of extensive examples, including advanced features.
Operate on the accumulation buffer.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAccum.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAccum.xml>`__
:type op: Enumerated constant
:arg op: The accumulation buffer operation.
@@ -42,7 +42,7 @@ offers a set of extensive examples, including advanced features.
Specify the alpha test function.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAlphaFunc.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAlphaFunc.xml>`__
:type func: Enumerated constant
:arg func: Specifies the alpha comparison function.
@@ -55,7 +55,7 @@ offers a set of extensive examples, including advanced features.
Determine if textures are loaded in texture memory
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAreTexturesResident.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAreTexturesResident.xml>`__
:type n: int
:arg n: Specifies the number of textures to be queried.
@@ -71,7 +71,7 @@ offers a set of extensive examples, including advanced features.
Delimit the vertices of a primitive or a group of like primatives
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml>`__
:type mode: Enumerated constant
:arg mode: Specifies the primitive that will be create from vertices between
@@ -82,7 +82,7 @@ offers a set of extensive examples, including advanced features.
Bind a named texture to a texturing target
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBindTexture.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBindTexture.xml>`__
:type target: Enumerated constant
:arg target: Specifies the target to which the texture is bound.
@@ -94,7 +94,7 @@ offers a set of extensive examples, including advanced features.
Draw a bitmap
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBitmap.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBitmap.xml>`__
:type width, height: int
:arg width, height: Specify the pixel width and height of the bitmap image.
@@ -112,7 +112,7 @@ offers a set of extensive examples, including advanced features.
Specify pixel arithmetic
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBlendFunc.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBlendFunc.xml>`__
:type sfactor: Enumerated constant
:arg sfactor: Specifies how the red, green, blue, and alpha source blending factors are
@@ -126,7 +126,7 @@ offers a set of extensive examples, including advanced features.
Execute a display list
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCallList.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCallList.xml>`__
:type list: unsigned int
:arg list: Specifies the integer name of the display list to be executed.
@@ -136,7 +136,7 @@ offers a set of extensive examples, including advanced features.
Execute a list of display lists
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCallLists.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCallLists.xml>`__
:type n: int
:arg n: Specifies the number of display lists to be executed.
@@ -152,7 +152,7 @@ offers a set of extensive examples, including advanced features.
Clear buffers to preset values
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClear.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClear.xml>`__
:type mask: Enumerated constant(s)
:arg mask: Bitwise OR of masks that indicate the buffers to be cleared.
@@ -162,7 +162,7 @@ offers a set of extensive examples, including advanced features.
Specify clear values for the accumulation buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearAccum.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearAccum.xml>`__
:type red, green, blue, alpha: float
:arg red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
@@ -173,7 +173,7 @@ offers a set of extensive examples, including advanced features.
Specify clear values for the color buffers
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearColor.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearColor.xml>`__
:type red, green, blue, alpha: float
:arg red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
@@ -184,7 +184,7 @@ offers a set of extensive examples, including advanced features.
Specify the clear value for the depth buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearDepth.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearDepth.xml>`__
:type depth: int
:arg depth: Specifies the depth value used when the depth buffer is cleared.
@@ -195,7 +195,7 @@ offers a set of extensive examples, including advanced features.
Specify the clear value for the color index buffers
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearIndex.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearIndex.xml>`__
:type c: float
:arg c: Specifies the index used when the color index buffers are cleared.
@@ -206,7 +206,7 @@ offers a set of extensive examples, including advanced features.
Specify the clear value for the stencil buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearStencil.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearStencil.xml>`__
:type s: int
:arg s: Specifies the index used when the stencil buffer is cleared. The initial value is 0.
@@ -216,7 +216,7 @@ offers a set of extensive examples, including advanced features.
Specify a plane against which all geometry is clipped
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClipPlane.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClipPlane.xml>`__
:type plane: Enumerated constant
:arg plane: Specifies which clipping plane is being positioned.
@@ -235,7 +235,7 @@ offers a set of extensive examples, including advanced features.
Set a new color.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml>`__
:type red, green, blue, alpha: Depends on function prototype.
:arg red, green, blue: Specify new red, green, and blue values for the current color.
@@ -247,7 +247,7 @@ offers a set of extensive examples, including advanced features.
Enable and disable writing of frame buffer color components
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glColorMask.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glColorMask.xml>`__
:type red, green, blue, alpha: int (boolean)
:arg red, green, blue, alpha: Specify whether red, green, blue, and alpha can or cannot be
@@ -259,7 +259,7 @@ offers a set of extensive examples, including advanced features.
Cause a material color to track the current color
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glColorMaterial.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glColorMaterial.xml>`__
:type face: Enumerated constant
:arg face: Specifies whether front, back, or both front and back material parameters should
@@ -272,7 +272,7 @@ offers a set of extensive examples, including advanced features.
Copy pixels in the frame buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCopyPixels.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyPixels.xml>`__
:type x, y: int
:arg x, y: Specify the window coordinates of the lower left corner of the rectangular
@@ -288,7 +288,7 @@ offers a set of extensive examples, including advanced features.
Copy pixels into a 2D texture image
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCopyTexImage2D.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyTexImage2D.xml>`__
:type target: Enumerated constant
:arg target: Specifies the target texture.
@@ -317,7 +317,7 @@ offers a set of extensive examples, including advanced features.
Specify whether front- or back-facing facets can be culled
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCullFace.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCullFace.xml>`__
:type mode: Enumerated constant
:arg mode: Specifies whether front- or back-facing facets are candidates for culling.
@@ -327,7 +327,7 @@ offers a set of extensive examples, including advanced features.
Delete a contiguous group of display lists
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDeleteLists.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteLists.xml>`__
:type list: unsigned int
:arg list: Specifies the integer name of the first display list to delete
@@ -339,7 +339,7 @@ offers a set of extensive examples, including advanced features.
Delete named textures
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDeleteTextures.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteTextures.xml>`__
:type n: int
:arg n: Specifies the number of textures to be deleted
@@ -351,7 +351,7 @@ offers a set of extensive examples, including advanced features.
Specify the value used for depth buffer comparisons
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDepthFunc.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthFunc.xml>`__
:type func: Enumerated constant
:arg func: Specifies the depth comparison function.
@@ -361,7 +361,7 @@ offers a set of extensive examples, including advanced features.
Enable or disable writing into the depth buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDepthMask.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthMask.xml>`__
:type flag: int (boolean)
:arg flag: Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE,
@@ -373,7 +373,7 @@ offers a set of extensive examples, including advanced features.
Specify mapping of depth values from normalized device coordinates to window coordinates
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDepthRange.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthRange.xml>`__
:type zNear: int
:arg zNear: Specifies the mapping of the near clipping plane to window coordinates.
@@ -387,7 +387,7 @@ offers a set of extensive examples, including advanced features.
Disable server-side GL capabilities
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml>`__
:type cap: Enumerated constant
:arg cap: Specifies a symbolic constant indicating a GL capability.
@@ -397,7 +397,7 @@ offers a set of extensive examples, including advanced features.
Specify which color buffers are to be drawn into
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDrawBuffer.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawBuffer.xml>`__
:type mode: Enumerated constant
:arg mode: Specifies up to four color buffers to be drawn into.
@@ -407,7 +407,7 @@ offers a set of extensive examples, including advanced features.
Write a block of pixels to the frame buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDrawPixels.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawPixels.xml>`__
:type width, height: int
:arg width, height: Specify the dimensions of the pixel rectangle to be
@@ -426,7 +426,7 @@ offers a set of extensive examples, including advanced features.
Flag edges as either boundary or non-boundary
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEdgeFlag.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEdgeFlag.xml>`__
:type flag: Depends of function prototype
:arg flag: Specifies the current edge flag value.The initial value is GL_TRUE.
@@ -436,7 +436,7 @@ offers a set of extensive examples, including advanced features.
Enable server-side GL capabilities
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml>`__
:type cap: Enumerated constant
:arg cap: Specifies a symbolic constant indicating a GL capability.
@@ -446,14 +446,14 @@ offers a set of extensive examples, including advanced features.
Delimit the vertices of a primitive or group of like primitives
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml>`__
.. function:: glEndList():
Create or replace a display list
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glNewList.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glNewList.xml>`__
.. function:: glEvalCoord (u,v):
@@ -463,7 +463,7 @@ offers a set of extensive examples, including advanced features.
Evaluate enabled one- and two-dimensional maps
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml>`__
:type u: Depends on function prototype.
:arg u: Specifies a value that is the domain coordinate u to the basis function defined
@@ -481,7 +481,7 @@ offers a set of extensive examples, including advanced features.
Compute a one- or two-dimensional grid of points or lines
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEvalMesh.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalMesh.xml>`__
:type mode: Enumerated constant
:arg mode: In glEvalMesh1, specifies whether to compute a one-dimensional
@@ -496,7 +496,7 @@ offers a set of extensive examples, including advanced features.
Generate and evaluate a single point in a mesh
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glEvalPoint.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalPoint.xml>`__
:type i: int
:arg i: Specifies the integer value for grid domain variable i.
@@ -508,7 +508,7 @@ offers a set of extensive examples, including advanced features.
Controls feedback mode
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFeedbackBuffer.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFeedbackBuffer.xml>`__
:type size: int
:arg size: Specifies the maximum number of values that can be written into buffer.
@@ -523,14 +523,14 @@ offers a set of extensive examples, including advanced features.
Block until all GL execution is complete
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFinish.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFinish.xml>`__
.. function:: glFlush():
Force Execution of GL commands in finite time
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFlush.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFlush.xml>`__
.. function:: glFog (pname, param):
@@ -539,7 +539,7 @@ offers a set of extensive examples, including advanced features.
Specify fog parameters
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFog.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFog.xml>`__
:type pname: Enumerated constant
:arg pname: Specifies a single-valued fog parameter. If the function prototype
@@ -554,7 +554,7 @@ offers a set of extensive examples, including advanced features.
Define front- and back-facing polygons
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFrontFace.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFrontFace.xml>`__
:type mode: Enumerated constant
:arg mode: Specifies the orientation of front-facing polygons.
@@ -564,7 +564,7 @@ offers a set of extensive examples, including advanced features.
Multiply the current matrix by a perspective matrix
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glFrustum.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glFrustum.xml>`__
:type left, right: double (float)
:arg left, right: Specify the coordinates for the left and right vertical
@@ -581,7 +581,7 @@ offers a set of extensive examples, including advanced features.
Generate a contiguous set of empty display lists
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGenLists.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGenLists.xml>`__
:type range: int
:arg range: Specifies the number of contiguous empty display lists to be generated.
@@ -591,7 +591,7 @@ offers a set of extensive examples, including advanced features.
Generate texture names
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGenTextures.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGenTextures.xml>`__
:type n: int
:arg n: Specifies the number of textures name to be generated.
@@ -605,7 +605,7 @@ offers a set of extensive examples, including advanced features.
Return the value or values of a selected parameter
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGet.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGet.xml>`__
:type pname: Enumerated constant
:arg pname: Specifies the parameter value to be returned.
@@ -617,7 +617,7 @@ offers a set of extensive examples, including advanced features.
Return the coefficients of the specified clipping plane
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetClipPlane.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetClipPlane.xml>`__
:type plane: Enumerated constant
:arg plane: Specifies a clipping plane. The number of clipping planes depends on the
@@ -632,7 +632,7 @@ offers a set of extensive examples, including advanced features.
Return error information
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetError.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetError.xml>`__
.. function:: glGetLight (light, pname, params):
@@ -641,7 +641,7 @@ offers a set of extensive examples, including advanced features.
Return light source parameter values
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetLight.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetLight.xml>`__
:type light: Enumerated constant
:arg light: Specifies a light source. The number of possible lights depends on the
@@ -659,7 +659,7 @@ offers a set of extensive examples, including advanced features.
Return evaluator parameters
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetMap.xml>`_
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMap.xml>`_
:type target: Enumerated constant
:arg target: Specifies the symbolic name of a map.
@@ -675,7 +675,7 @@ offers a set of extensive examples, including advanced features.
Return material parameters
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetMaterial.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMaterial.xml>`__
:type face: Enumerated constant
:arg face: Specifies which of the two materials is being queried.
@@ -692,7 +692,7 @@ offers a set of extensive examples, including advanced features.
Return the specified pixel map
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetPixelMap.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetPixelMap.xml>`__
:type map: Enumerated constant
:arg map: Specifies the name of the pixel map to return.
@@ -704,7 +704,7 @@ offers a set of extensive examples, including advanced features.
Return the polygon stipple pattern
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetPolygonStipple.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetPolygonStipple.xml>`__
:type mask: :class:`bgl.Buffer` object I{type GL_BYTE}
:arg mask: Returns the stipple pattern. The initial value is all 1's.
@@ -714,7 +714,7 @@ offers a set of extensive examples, including advanced features.
Return a string describing the current GL connection
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetString.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetString.xml>`__
:type name: Enumerated constant
:arg name: Specifies a symbolic constant.
@@ -727,7 +727,7 @@ offers a set of extensive examples, including advanced features.
Return texture environment parameters
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetTexEnv.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexEnv.xml>`__
:type target: Enumerated constant
:arg target: Specifies a texture environment. Must be GL_TEXTURE_ENV.
@@ -743,7 +743,7 @@ offers a set of extensive examples, including advanced features.
Return texture coordinate generation parameters
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetTexGen.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexGen.xml>`__
:type coord: Enumerated constant
:arg coord: Specifies a texture coordinate.
@@ -757,7 +757,7 @@ offers a set of extensive examples, including advanced features.
Return a texture image
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetTexImage.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexImage.xml>`__
:type target: Enumerated constant
:arg target: Specifies which texture is to be obtained.
@@ -779,7 +779,7 @@ offers a set of extensive examples, including advanced features.
return texture parameter values for a specific level of detail
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetTexLevelParameter.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexLevelParameter.xml>`__
:type target: Enumerated constant
:arg target: Specifies the symbolic name of the target texture.
@@ -798,7 +798,7 @@ offers a set of extensive examples, including advanced features.
Return texture parameter values
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetTexParameter.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexParameter.xml>`__
:type target: Enumerated constant
:arg target: Specifies the symbolic name of the target texture.
@@ -812,7 +812,7 @@ offers a set of extensive examples, including advanced features.
Specify implementation-specific hints
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glHint.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glHint.xml>`__
:type target: Enumerated constant
:arg target: Specifies a symbolic constant indicating the behavior to be
@@ -827,7 +827,7 @@ offers a set of extensive examples, including advanced features.
Set the current color index
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml>`__
:type c: :class:`bgl.Buffer` object. Depends on function prototype.
:arg c: Specifies a pointer to a one element array that contains the new value for
@@ -838,7 +838,7 @@ offers a set of extensive examples, including advanced features.
Control the writing of individual bits in the color index buffers
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIndexMask.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIndexMask.xml>`__
:type mask: int
:arg mask: Specifies a bit mask to enable and disable the writing of individual bits
@@ -850,14 +850,14 @@ offers a set of extensive examples, including advanced features.
Initialize the name stack
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glInitNames.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glInitNames.xml>`__
.. function:: glIsEnabled(cap):
Test whether a capability is enabled
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIsEnabled.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIsEnabled.xml>`__
:type cap: Enumerated constant
:arg cap: Specifies a constant representing a GL capability.
@@ -867,7 +867,7 @@ offers a set of extensive examples, including advanced features.
Determine if a name corresponds to a display-list
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIsList.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIsList.xml>`__
:type list: unsigned int
:arg list: Specifies a potential display-list name.
@@ -877,7 +877,7 @@ offers a set of extensive examples, including advanced features.
Determine if a name corresponds to a texture
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIsTexture.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIsTexture.xml>`__
:type texture: unsigned int
:arg texture: Specifies a value that may be the name of a texture.
@@ -889,7 +889,7 @@ offers a set of extensive examples, including advanced features.
Set the light source parameters
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLight.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLight.xml>`__
:type light: Enumerated constant
:arg light: Specifies a light. The number of lights depends on the implementation,
@@ -909,7 +909,7 @@ offers a set of extensive examples, including advanced features.
Set the lighting model parameters
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLightModel.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLightModel.xml>`__
:type pname: Enumerated constant
:arg pname: Specifies a single-value light model parameter.
@@ -922,7 +922,7 @@ offers a set of extensive examples, including advanced features.
Specify the line stipple pattern
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLineStipple.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLineStipple.xml>`__
:type factor: int
:arg factor: Specifies a multiplier for each bit in the line stipple pattern.
@@ -939,7 +939,7 @@ offers a set of extensive examples, including advanced features.
Specify the width of rasterized lines.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLineWidth.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLineWidth.xml>`__
:type width: float
:arg width: Specifies the width of rasterized lines. The initial value is 1.
@@ -949,7 +949,7 @@ offers a set of extensive examples, including advanced features.
Set the display-list base for glCallLists
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glListBase.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glListBase.xml>`__
:type base: unsigned int
:arg base: Specifies an integer offset that will be added to glCallLists
@@ -960,7 +960,7 @@ offers a set of extensive examples, including advanced features.
Replace the current matrix with the identity matrix
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLoadIdentity.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadIdentity.xml>`__
.. function:: glLoadMatrix (m):
@@ -969,7 +969,7 @@ offers a set of extensive examples, including advanced features.
Replace the current matrix with the specified matrix
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLoadMatrix.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadMatrix.xml>`__
:type m: :class:`bgl.Buffer` object. Depends on function prototype.
:arg m: Specifies a pointer to 16 consecutive values, which are used as the elements
@@ -980,7 +980,7 @@ offers a set of extensive examples, including advanced features.
Load a name onto the name stack.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLoadName.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadName.xml>`__
:type name: unsigned int
:arg name: Specifies a name that will replace the top value on the name stack.
@@ -990,7 +990,7 @@ offers a set of extensive examples, including advanced features.
Specify a logical pixel operation for color index rendering
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLogicOp.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLogicOp.xml>`__
:type opcode: Enumerated constant
:arg opcode: Specifies a symbolic constant that selects a logical operation.
@@ -1002,7 +1002,7 @@ offers a set of extensive examples, including advanced features.
Define a one-dimensional evaluator
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMap1.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMap1.xml>`__
:type target: Enumerated constant
:arg target: Specifies the kind of values that are generated by the evaluator.
@@ -1027,7 +1027,7 @@ offers a set of extensive examples, including advanced features.
Define a two-dimensional evaluator
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMap2.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMap2.xml>`__
:type target: Enumerated constant
:arg target: Specifies the kind of values that are generated by the evaluator.
@@ -1068,7 +1068,7 @@ offers a set of extensive examples, including advanced features.
Define a one- or two-dimensional mesh
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMapGrid.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMapGrid.xml>`__
:type un: int
:arg un: Specifies the number of partitions in the grid range interval
@@ -1087,7 +1087,7 @@ offers a set of extensive examples, including advanced features.
Specify material parameters for the lighting model.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMaterial.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMaterial.xml>`__
:type face: Enumerated constant
:arg face: Specifies which face or faces are being updated. Must be one of:
@@ -1104,7 +1104,7 @@ offers a set of extensive examples, including advanced features.
Specify which matrix is the current matrix.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMatrixMode.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMatrixMode.xml>`__
:type mode: Enumerated constant
:arg mode: Specifies which matrix stack is the target for subsequent matrix operations.
@@ -1116,7 +1116,7 @@ offers a set of extensive examples, including advanced features.
Multiply the current matrix with the specified matrix
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glMultMatrix.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glMultMatrix.xml>`__
:type m: :class:`bgl.Buffer` object. Depends on function prototype.
:arg m: Points to 16 consecutive values that are used as the elements of a 4x4 column
@@ -1127,7 +1127,7 @@ offers a set of extensive examples, including advanced features.
Create or replace a display list
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glNewList.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glNewList.xml>`__
:type list: unsigned int
:arg list: Specifies the display list name
@@ -1142,7 +1142,7 @@ offers a set of extensive examples, including advanced features.
Set the current normal vector
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml>`__
:type nx, ny, nz: Depends on function prototype. (non - 'v' prototypes only)
:arg nx, ny, nz: Specify the x, y, and z coordinates of the new current normal.
@@ -1156,7 +1156,7 @@ offers a set of extensive examples, including advanced features.
Multiply the current matrix with an orthographic matrix
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glOrtho.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glOrtho.xml>`__
:type left, right: double (float)
:arg left, right: Specify the coordinates for the left and
@@ -1173,7 +1173,7 @@ offers a set of extensive examples, including advanced features.
Place a marker in the feedback buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPassThrough.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPassThrough.xml>`__
:type token: float
:arg token: Specifies a marker value to be placed in the feedback
@@ -1186,7 +1186,7 @@ offers a set of extensive examples, including advanced features.
Set up pixel transfer maps
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPixelMap.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelMap.xml>`__
:type map: Enumerated constant
:arg map: Specifies a symbolic map name.
@@ -1202,7 +1202,7 @@ offers a set of extensive examples, including advanced features.
Set pixel storage modes
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPixelStore.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelStore.xml>`__
:type pname: Enumerated constant
:arg pname: Specifies the symbolic name of the parameter to be set.
@@ -1218,7 +1218,7 @@ offers a set of extensive examples, including advanced features.
Set pixel transfer modes
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPixelTransfer.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelTransfer.xml>`__
:type pname: Enumerated constant
:arg pname: Specifies the symbolic name of the pixel transfer parameter to be set.
@@ -1230,7 +1230,7 @@ offers a set of extensive examples, including advanced features.
Specify the pixel zoom factors
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPixelZoom.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelZoom.xml>`__
:type xfactor, yfactor: float
:arg xfactor, yfactor: Specify the x and y zoom factors for pixel write operations.
@@ -1240,7 +1240,7 @@ offers a set of extensive examples, including advanced features.
Specify the diameter of rasterized points
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPointSize.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPointSize.xml>`__
:type size: float
:arg size: Specifies the diameter of rasterized points. The initial value is 1.
@@ -1250,7 +1250,7 @@ offers a set of extensive examples, including advanced features.
Select a polygon rasterization mode
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPolygonMode.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPolygonMode.xml>`__
:type face: Enumerated constant
:arg face: Specifies the polygons that mode applies to.
@@ -1265,7 +1265,7 @@ offers a set of extensive examples, including advanced features.
Set the scale and units used to calculate depth values
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPolygonOffset.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPolygonOffset.xml>`__
:type factor: float
:arg factor: Specifies a scale factor that is used to create a variable depth
@@ -1279,7 +1279,7 @@ offers a set of extensive examples, including advanced features.
Set the polygon stippling pattern
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPolygonStipple.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPolygonStipple.xml>`__
:type mask: :class:`bgl.Buffer` object I{type GL_BYTE}
:arg mask: Specifies a pointer to a 32x32 stipple pattern that will be unpacked
@@ -1290,35 +1290,35 @@ offers a set of extensive examples, including advanced features.
Pop the server attribute stack
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPopAttrib.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPopAttrib.xml>`__
.. function:: glPopClientAttrib():
Pop the client attribute stack
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPopClientAttrib.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPopClientAttrib.xml>`__
.. function:: glPopMatrix():
Pop the current matrix stack
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPopMatrix.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPopMatrix.xml>`__
.. function:: glPopName():
Pop the name stack
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPopName.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPopName.xml>`__
.. function:: glPrioritizeTextures(n, textures, priorities):
Set texture residence priority
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPrioritizeTextures.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPrioritizeTextures.xml>`__
:type n: int
:arg n: Specifies the number of textures to be prioritized.
@@ -1334,7 +1334,7 @@ offers a set of extensive examples, including advanced features.
Push the server attribute stack
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPushAttrib.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPushAttrib.xml>`__
:type mask: Enumerated constant(s)
:arg mask: Specifies a mask that indicates which attributes to save.
@@ -1344,7 +1344,7 @@ offers a set of extensive examples, including advanced features.
Push the client attribute stack
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPushClientAttrib.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPushClientAttrib.xml>`__
:type mask: Enumerated constant(s)
:arg mask: Specifies a mask that indicates which attributes to save.
@@ -1354,14 +1354,14 @@ offers a set of extensive examples, including advanced features.
Push the current matrix stack
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPushMatrix.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPushMatrix.xml>`__
.. function:: glPushName(name):
Push the name stack
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glPushName.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glPushName.xml>`__
:type name: unsigned int
:arg name: Specifies a name that will be pushed onto the name stack.
@@ -1377,7 +1377,7 @@ offers a set of extensive examples, including advanced features.
Specify the raster position for pixel operations
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml>`__
:type x, y, z, w: Depends on function prototype. (z and w for '3' and '4' prototypes only)
:arg x, y, z, w: Specify the x,y,z, and w object coordinates (if present) for the
@@ -1409,7 +1409,7 @@ offers a set of extensive examples, including advanced features.
Select a color buffer source for pixels.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glReadBuffer.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glReadBuffer.xml>`__
:type mode: Enumerated constant
:arg mode: Specifies a color buffer.
@@ -1419,7 +1419,7 @@ offers a set of extensive examples, including advanced features.
Read a block of pixels from the frame buffer
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glReadPixels.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glReadPixels.xml>`__
:type x, y: int
:arg x, y: Specify the window coordinates of the first pixel that is read
@@ -1442,7 +1442,7 @@ offers a set of extensive examples, including advanced features.
Draw a rectangle
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml>`__
:type x1, y1: Depends on function prototype. (for non 'v' prototypes only)
:arg x1, y1: Specify one vertex of a rectangle
@@ -1457,7 +1457,7 @@ offers a set of extensive examples, including advanced features.
Set rasterization mode
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glRenderMode.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glRenderMode.xml>`__
:type mode: Enumerated constant
:arg mode: Specifies the rasterization mode.
@@ -1469,7 +1469,7 @@ offers a set of extensive examples, including advanced features.
Multiply the current matrix by a rotation matrix
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glRotate.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glRotate.xml>`__
:type angle: Depends on function prototype.
:arg angle: Specifies the angle of rotation in degrees.
@@ -1483,7 +1483,7 @@ offers a set of extensive examples, including advanced features.
Multiply the current matrix by a general scaling matrix
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glScale.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glScale.xml>`__
:type x, y, z: Depends on function prototype.
:arg x, y, z: Specify scale factors along the x, y, and z axes, respectively.
@@ -1493,7 +1493,7 @@ offers a set of extensive examples, including advanced features.
Define the scissor box
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glScissor.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glScissor.xml>`__
:type x, y: int
:arg x, y: Specify the lower left corner of the scissor box. Initially (0, 0).
@@ -1507,7 +1507,7 @@ offers a set of extensive examples, including advanced features.
Establish a buffer for selection mode values
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glSelectBuffer.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glSelectBuffer.xml>`__
:type size: int
:arg size: Specifies the size of buffer
@@ -1519,7 +1519,7 @@ offers a set of extensive examples, including advanced features.
Select flat or smooth shading
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glShadeModel.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glShadeModel.xml>`__
:type mode: Enumerated constant
:arg mode: Specifies a symbolic value representing a shading technique.
@@ -1529,7 +1529,7 @@ offers a set of extensive examples, including advanced features.
Set function and reference value for stencil testing
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glStencilFuc.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man/docbook4/xhtml/glStencilFunc.xml>`__
:type func: Enumerated constant
:arg func: Specifies the test function.
@@ -1546,7 +1546,7 @@ offers a set of extensive examples, including advanced features.
Control the writing of individual bits in the stencil planes
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glStencilMask.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glStencilMask.xml>`__
:type mask: unsigned int
:arg mask: Specifies a bit mask to enable and disable writing of individual bits
@@ -1557,7 +1557,7 @@ offers a set of extensive examples, including advanced features.
Set stencil test actions
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glStencilOp.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glStencilOp.xml>`__
:type fail: Enumerated constant
:arg fail: Specifies the action to take when the stencil test fails.
@@ -1585,7 +1585,7 @@ offers a set of extensive examples, including advanced features.
Set the current texture coordinates
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml>`__
:type s, t, r, q: Depends on function prototype. (r and q for '3' and '4' prototypes only)
:arg s, t, r, q: Specify s, t, r, and q texture coordinates. Not all parameters are
@@ -1601,7 +1601,7 @@ offers a set of extensive examples, including advanced features.
Set texture environment parameters
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml>`__
:type target: Enumerated constant
:arg target: Specifies a texture environment. Must be GL_TEXTURE_ENV.
@@ -1620,7 +1620,7 @@ offers a set of extensive examples, including advanced features.
Control the generation of texture coordinates
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml>`__
:type coord: Enumerated constant
:arg coord: Specifies a texture coordinate.
@@ -1638,7 +1638,7 @@ offers a set of extensive examples, including advanced features.
Specify a one-dimensional texture image
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexImage1D.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexImage1D.xml>`__
:type target: Enumerated constant
:arg target: Specifies the target texture.
@@ -1665,7 +1665,7 @@ offers a set of extensive examples, including advanced features.
Specify a two-dimensional texture image
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexImage2D.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexImage2D.xml>`__
:type target: Enumerated constant
:arg target: Specifies the target texture.
@@ -1698,7 +1698,7 @@ offers a set of extensive examples, including advanced features.
Set texture parameters
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml>`__
:type target: Enumerated constant
:arg target: Specifies the target texture.
@@ -1715,7 +1715,7 @@ offers a set of extensive examples, including advanced features.
Multiply the current matrix by a translation matrix
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glTranslate.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glTranslate.xml>`__
:type x, y, z: Depends on function prototype.
:arg x, y, z: Specify the x, y, and z coordinates of a translation vector.
@@ -1730,7 +1730,7 @@ offers a set of extensive examples, including advanced features.
Specify a vertex
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml>`__
:type x, y, z, w: Depends on function prototype (z and w for '3' and '4' prototypes only)
:arg x, y, z, w: Specify x, y, z, and w coordinates of a vertex. Not all parameters
@@ -1746,7 +1746,7 @@ offers a set of extensive examples, including advanced features.
Set the viewport
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glViewport.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glViewport.xml>`__
:type x, y: int
:arg x, y: Specify the lower left corner of the viewport rectangle,
@@ -1761,7 +1761,7 @@ offers a set of extensive examples, including advanced features.
Set up a perspective projection matrix.
- .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5577288}
+ .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluPerspective.xml
:type fovY: double
:arg fovY: Specifies the field of view angle, in degrees, in the y direction.
@@ -1778,7 +1778,7 @@ offers a set of extensive examples, including advanced features.
Define a viewing transformation.
- .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5573042}
+ .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluLookAt.xml
:type eyex, eyey, eyez: double
:arg eyex, eyey, eyez: Specifies the position of the eye point.
@@ -1792,7 +1792,7 @@ offers a set of extensive examples, including advanced features.
Define a 2-D orthographic projection matrix.
- .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5578074}
+ .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluOrtho2D.xml
:type left, right: double
:arg left, right: Specify the coordinates for the left and right vertical clipping planes.
@@ -1804,7 +1804,7 @@ offers a set of extensive examples, including advanced features.
Define a picking region.
- .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5578074}
+ .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluPickMatrix.xml
:type x, y: double
:arg x, y: Specify the center of a picking region in window coordinates.
@@ -1818,7 +1818,7 @@ offers a set of extensive examples, including advanced features.
Map object coordinates to window coordinates.
- .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5578074}
+ .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluProject.xml
:type objx, objy, objz: double
:arg objx, objy, objz: Specify the object coordinates.
@@ -1836,7 +1836,7 @@ offers a set of extensive examples, including advanced features.
Map object coordinates to window coordinates.
- .. seealso:: U{http://biology.ncsa.uiuc.edu/cgi-bin/infosrch.cgi?cmd=getdoc&coll=0650&db=bks&fname=/SGI_Developer/OpenGL_RM/ch06.html#id5582204}
+ .. seealso:: https://www.opengl.org/sdk/docs/man2/xhtml/gluUnProject.xml
:type winx, winy, winz: double
:arg winx, winy, winz: Specify the window coordinates to be mapped.
@@ -1854,7 +1854,7 @@ offers a set of extensive examples, including advanced features.
Installs a program object as part of current rendering state
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glUseProgram.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glUseProgram.xml>`__
:type program: int
:arg program: Specifies the handle of the program object whose executables are to be used as part of current rendering state.
@@ -1864,7 +1864,7 @@ offers a set of extensive examples, including advanced features.
Validates a program object
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glValidateProgram.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glValidateProgram.xml>`__
:type program: int
:arg program: Specifies the handle of the program object to be validated.
@@ -1874,7 +1874,7 @@ offers a set of extensive examples, including advanced features.
Links a program object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glLinkProgram.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glLinkProgram.xml>`__
:type program: int
:arg program: Specifies the handle of the program object to be linked.
@@ -1884,7 +1884,7 @@ offers a set of extensive examples, including advanced features.
Select active texture unit.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glActiveTexture.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glActiveTexture.xml>`__
:type texture: int
:arg texture: Constant in ``GL_TEXTURE0`` 0 - 8
@@ -1894,7 +1894,7 @@ offers a set of extensive examples, including advanced features.
Attaches a shader object to a program object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAttachShader.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAttachShader.xml>`__
:type program: int
:arg program: Specifies the program object to which a shader object will be attached.
@@ -1906,7 +1906,7 @@ offers a set of extensive examples, including advanced features.
Compiles a shader object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCompileShader.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCompileShader.xml>`__
:type shader: int
:arg shader: Specifies the shader object to be compiled.
@@ -1916,7 +1916,7 @@ offers a set of extensive examples, including advanced features.
Creates a program object
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCreateProgram.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCreateProgram.xml>`__
:rtype: int
:return: The new program or zero if an error occurs.
@@ -1926,7 +1926,7 @@ offers a set of extensive examples, including advanced features.
Creates a shader object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCreateShader.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCreateShader.xml>`__
:type shaderType: Specifies the type of shader to be created.
Must be one of ``GL_VERTEX_SHADER``,
@@ -1943,7 +1943,7 @@ offers a set of extensive examples, including advanced features.
Deletes a program object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDeleteProgram.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteProgram.xml>`__
:type program: int
:arg program: Specifies the program object to be deleted.
@@ -1953,7 +1953,7 @@ offers a set of extensive examples, including advanced features.
Deletes a shader object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDeleteShader.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteShader.xml>`__
:type shader: int
:arg shader: Specifies the shader object to be deleted.
@@ -1963,7 +1963,7 @@ offers a set of extensive examples, including advanced features.
Detaches a shader object from a program object to which it is attached.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glDetachShader.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDetachShader.xml>`__
:type program: int
:arg program: Specifies the program object from which to detach the shader object.
@@ -1975,7 +1975,7 @@ offers a set of extensive examples, including advanced features.
Returns the handles of the shader objects attached to a program object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetAttachedShaders.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetAttachedShaders.xml>`__
:type program: int
:arg program: Specifies the program object to be queried.
@@ -1991,7 +1991,7 @@ offers a set of extensive examples, including advanced features.
Returns the information log for a program object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetProgramInfoLog.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetProgramInfoLog.xml>`__
:type program: int
:arg program: Specifies the program object whose information log is to be queried.
@@ -2007,7 +2007,7 @@ offers a set of extensive examples, including advanced features.
Returns the information log for a shader object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetShaderInfoLog.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetShaderInfoLog.xml>`__
:type shader: int
:arg shader: Specifies the shader object whose information log is to be queried.
@@ -2023,7 +2023,7 @@ offers a set of extensive examples, including advanced features.
Returns a parameter from a program object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetProgram.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetProgram.xml>`__
:type program: int
:arg program: Specifies the program object to be queried.
@@ -2037,7 +2037,7 @@ offers a set of extensive examples, including advanced features.
Determines if a name corresponds to a shader object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIsShader.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIsShader.xml>`__
:type shader: int
:arg shader: Specifies a potential shader object.
@@ -2047,7 +2047,7 @@ offers a set of extensive examples, including advanced features.
Determines if a name corresponds to a program object
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glIsProgram.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glIsProgram.xml>`__
:type program: int
:arg program: Specifies a potential program object.
@@ -2057,7 +2057,7 @@ offers a set of extensive examples, including advanced features.
Returns the source code string from a shader object
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glGetShaderSource.xml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glGetShaderSource.xml>`__
:type shader: int
:arg shader: Specifies the shader object to be queried.
@@ -2073,7 +2073,7 @@ offers a set of extensive examples, including advanced features.
Replaces the source code in a shader object.
- .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man/html/glShaderSource.xhtml>`__
+ .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man/html/glShaderSource.xhtml>`__
:type shader: int
:arg shader: Specifies the handle of the shader object whose source code is to be replaced.