diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-10-06 02:43:00 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-10-06 02:43:00 +0400 |
commit | 14dd4d19ed36cc79efcf3f97d06b2377783dcb5b (patch) | |
tree | 66188767ae2420efb0e760bdba52ca5c54733aa0 /doc/python_api/rst/change_log.rst | |
parent | 0a4814a6d01d6cd2e9bda871e30b261d0eff0ed4 (diff) |
update generated api changelog for edits since 2.59
Diffstat (limited to 'doc/python_api/rst/change_log.rst')
-rw-r--r-- | doc/python_api/rst/change_log.rst | 398 |
1 files changed, 398 insertions, 0 deletions
diff --git a/doc/python_api/rst/change_log.rst b/doc/python_api/rst/change_log.rst index 6ab2e98d6bd..d332c4faff4 100644 --- a/doc/python_api/rst/change_log.rst +++ b/doc/python_api/rst/change_log.rst @@ -1082,3 +1082,401 @@ Moved * **use_halo** -> :class:`bpy.types.Material.game_settings.face_orientation` * **use_shadow_cast** -> :class:`bpy.types.Material.game_settings.face_orientation` +.. Automatically Generated, 2.59 -> r40804! + +bpy.types.RenderSettings +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.RenderSettings.ffmpeg_audio_channels` + +bpy.types.DriverTarget +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.DriverTarget.transform_space` + +Removed +^^^^^^^ + +* **use_local_space_transform** + +bpy.types.Sound +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Sound.factory` +* :class:`bpy.types.Sound.use_mono` + +bpy.types.Camera +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Camera.view_frame` + +bpy.types.Scene +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Scene.audio_volume` + +bpy.types.KeyingSet +------------------- + +Added +^^^^^ + +* :class:`bpy.types.KeyingSet.refresh` + +bpy.types.Armature +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Armature.deform_method` + +bpy.types.GameObjectSettings +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.GameObjectSettings.obstacle_radius` +* :class:`bpy.types.GameObjectSettings.use_obstacle_create` + +bpy.types.BlendData +------------------- + +Added +^^^^^ + +* :class:`bpy.types.BlendData.speakers` + +bpy.types.SolidifyModifier +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SolidifyModifier.thickness_vertex_group` + +bpy.types.ThemeGraphEditor +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeGraphEditor.handle_auto_clamped` +* :class:`bpy.types.ThemeGraphEditor.handle_sel_auto_clamped` + +bpy.types.CompositorNodeIDMask +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeIDMask.use_smooth_mask` + +bpy.types.Node +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Node.parent` + +bpy.types.Texture +----------------- + +Added +^^^^^ + +* :class:`bpy.types.Texture.evaluate` + +bpy.types.UILayout +------------------ + +Added +^^^^^ + +* :class:`bpy.types.UILayout.template_keymap_item_properties` + +bpy.types.ToolSettings +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.ToolSettings.use_multipaint` + +bpy.types.UserPreferencesInput +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesInput.ndof_panx_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_pany_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_panz_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_roll_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_rotate_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_tilt_invert_axis` + +bpy.types.LockedTrackConstraint +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.LockedTrackConstraint.head_tail` + +bpy.types.SpaceGraphEditor +-------------------------- + +Moved +^^^^^ + +* use_fancy_drawing -> :class:`bpy.types.SpaceGraphEditor.use_beauty_drawing` + +bpy.types.ParticleSystem +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.ParticleSystem.dt_frac` + +bpy.types.Mesh +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Mesh.use_paint_mask_vertex` + +bpy.types.FCurve +---------------- + +Removed +^^^^^^^ + +* **use_auto_handle_clamp** + +bpy.types.DampedTrackConstraint +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.DampedTrackConstraint.head_tail` + +bpy.types.ImageTexture +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.ImageTexture.use_derivative_map` + +bpy.types.SoundSequence +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SoundSequence.pan` +* :class:`bpy.types.SoundSequence.pitch` + +Removed +^^^^^^^ + +* **attenuation** + +bpy.types.FModifier +------------------- + +Added +^^^^^ + +* :class:`bpy.types.FModifier.blend_in` +* :class:`bpy.types.FModifier.blend_out` +* :class:`bpy.types.FModifier.frame_end` +* :class:`bpy.types.FModifier.frame_start` +* :class:`bpy.types.FModifier.influence` +* :class:`bpy.types.FModifier.use_influence` +* :class:`bpy.types.FModifier.use_restricted_range` + +bpy.types.EnvironmentMap +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.EnvironmentMap.clear` +* :class:`bpy.types.EnvironmentMap.is_valid` +* :class:`bpy.types.EnvironmentMap.save` + +bpy.types.UserPreferencesSystem +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesSystem.use_translate_interface` + +Removed +^^^^^^^ + +* **use_translate_buttons** +* **use_translate_toolbox** + +bpy.types.LimitDistanceConstraint +--------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.LimitDistanceConstraint.head_tail` +* :class:`bpy.types.LimitDistanceConstraint.use_transform_limit` + +bpy.types.MovieSequence +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieSequence.stream_index` + +bpy.types.Material +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Material.game_settings` + +bpy.types.Object +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Object.matrix_parent_inverse` + +bpy.types.SequenceProxy +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SequenceProxy.build_100` +* :class:`bpy.types.SequenceProxy.build_25` +* :class:`bpy.types.SequenceProxy.build_50` +* :class:`bpy.types.SequenceProxy.build_75` +* :class:`bpy.types.SequenceProxy.build_free_run` +* :class:`bpy.types.SequenceProxy.build_free_run_rec_date` +* :class:`bpy.types.SequenceProxy.build_record_run` +* :class:`bpy.types.SequenceProxy.quality` +* :class:`bpy.types.SequenceProxy.timecode` + +bpy.types.Sequence +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Sequence.waveform` + +bpy.types.DopeSheet +------------------- + +Added +^^^^^ + +* :class:`bpy.types.DopeSheet.show_datablock_filters` +* :class:`bpy.types.DopeSheet.show_speakers` + +bpy.types.ActionActuator +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.ActionActuator.apply_to_children` +* :class:`bpy.types.ActionActuator.layer` +* :class:`bpy.types.ActionActuator.layer_weight` +* :class:`bpy.types.ActionActuator.use_additive` +* :class:`bpy.types.ActionActuator.use_force` +* :class:`bpy.types.ActionActuator.use_local` + +bpy.types.VertexGroup +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.VertexGroup.lock_weight` + +bpy.types.ThemeView3D +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeView3D.speaker` + +bpy.types.Image +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Image.pack` +* :class:`bpy.types.Image.unpack` + +bpy.types.Curve +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Curve.fill_mode` + +Removed +^^^^^^^ + +* **use_fill_back** +* **use_fill_front** + +bpy.types.ParticleSettings +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ParticleSettings.adaptive_subframes` +* :class:`bpy.types.ParticleSettings.courant_target` + +bpy.types.SceneGameData +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SceneGameData.level_height` +* :class:`bpy.types.SceneGameData.obstacle_simulation` +* :class:`bpy.types.SceneGameData.recast_data` +* :class:`bpy.types.SceneGameData.restrict_animation_updates` +* :class:`bpy.types.SceneGameData.show_obstacle_simulation` + |