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author | Campbell Barton <ideasman42@gmail.com> | 2012-11-22 09:15:52 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-11-22 09:15:52 +0400 |
commit | 9d0334bc74b87fc47e54984e8ede7bea84a5b302 (patch) | |
tree | 7fef694c5a83c90aaa661388449db97e3ad3d5fc /doc/python_api/rst/gpu.rst | |
parent | 55535b21feafd7bf22aa565e8048b02c0fc76cf7 (diff) |
add missing bgl and gpu api docstrings (found using docstring completeness checker)
Diffstat (limited to 'doc/python_api/rst/gpu.rst')
-rw-r--r-- | doc/python_api/rst/gpu.rst | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/doc/python_api/rst/gpu.rst b/doc/python_api/rst/gpu.rst index 68dc30b6143..a225829b3e8 100644 --- a/doc/python_api/rst/gpu.rst +++ b/doc/python_api/rst/gpu.rst @@ -262,10 +262,16 @@ The calculation of some of the uniforms is based on matrices available in the sc .. data:: GPU_DYNAMIC_SAMPLER_2DSHADOW + The uniform is an float representing the bumpmap scaling. + + :value: 14 + +.. data:: GPU_DYNAMIC_OBJECT_AUTOBUMPSCALE + The uniform is an integer representing a shadow buffer corresponding to a lamp casting shadow. - :value: 14 + :value: 15 GLSL attribute type |