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author | Campbell Barton <ideasman42@gmail.com> | 2016-02-15 11:37:37 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-02-15 11:43:08 +0300 |
commit | 318d3b9ab40bac7b22d10d3e00428c433670d721 (patch) | |
tree | c92dd9c49144712ef7ce32385c955d855d35f6d6 /doc/python_api/rst/gpu.rst | |
parent | 41fb953fa0b54d0bb3127bb479833efb6281f178 (diff) |
Cleanup: rst style
Diffstat (limited to 'doc/python_api/rst/gpu.rst')
-rw-r--r-- | doc/python_api/rst/gpu.rst | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/python_api/rst/gpu.rst b/doc/python_api/rst/gpu.rst index 5e7486f22dd..6c38122a573 100644 --- a/doc/python_api/rst/gpu.rst +++ b/doc/python_api/rst/gpu.rst @@ -186,6 +186,7 @@ GLSL Lamp Uniforms mat4_world_to_cam_ * (-vec3_lamp_Z_axis) .. note:: + - The lamp Z axis points to the opposite direction of light. - The norm of the vector should be unit length. |