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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-02-12 21:08:01 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-02-12 21:14:43 +0300 |
commit | 97072e01354f9c6e5775079a8c7e51993059aa2a (patch) | |
tree | fca238b7ac600c4126bbf2a49a363409d1605169 /doc/python_api/rst/info_api_reference.rst | |
parent | 95cba371903febe2f39a3c86eca264e0a688cd52 (diff) |
Py Doc: Fix rst syntax errors
Diffstat (limited to 'doc/python_api/rst/info_api_reference.rst')
-rw-r--r-- | doc/python_api/rst/info_api_reference.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/python_api/rst/info_api_reference.rst b/doc/python_api/rst/info_api_reference.rst index fb53fb1a992..19d09aee66c 100644 --- a/doc/python_api/rst/info_api_reference.rst +++ b/doc/python_api/rst/info_api_reference.rst @@ -186,7 +186,7 @@ For example, if you want to access the texture of a brush via Python to adjust i #. From the Sidebar expand the Brush Settings panel's *Texture* subpanel and add a new texture. *Notice the texture data-block menu itself doesn't have very useful links (you can check the tooltips).* #. The contrast setting isn't exposed in the Sidebar, so view the texture in the - :ref:`Properties Editor <blender_manual:bpy.types.Texture.contrast` + :ref:`Properties Editor <blender_manual:bpy.types.Texture.contrast>`. #. Open the context menu of the contrast field and select *Online Python Reference*. This takes you to ``bpy.types.Texture.contrast``. Now you can see that ``contrast`` is a property of texture. #. To find out how to access the texture from the brush check on the references at the bottom of the page. |