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author | Campbell Barton <ideasman42@gmail.com> | 2018-11-30 00:38:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-30 00:38:25 +0300 |
commit | 8ac2d85d2fd3f8b997e9c9bddadada0dc7bdaf37 (patch) | |
tree | d53542fd29020a213c441b50ca514f8507b7f03d /doc/python_api/rst/info_gotcha.rst | |
parent | 3c767ceccea9c9719fcd885a9ef8b78792cdf2a4 (diff) |
Cleanup: trailing space
Diffstat (limited to 'doc/python_api/rst/info_gotcha.rst')
-rw-r--r-- | doc/python_api/rst/info_gotcha.rst | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/python_api/rst/info_gotcha.rst b/doc/python_api/rst/info_gotcha.rst index 1917273d85c..76d414a709b 100644 --- a/doc/python_api/rst/info_gotcha.rst +++ b/doc/python_api/rst/info_gotcha.rst @@ -205,8 +205,8 @@ Support Overview * - Usage - :class:`bpy.types.MeshPolygon` - - :class:`bpy.types.MeshTessFace` - - :class:`bmesh.types.BMFace` + - :class:`bpy.types.MeshTessFace` + - :class:`bmesh.types.BMFace` * - Import/Create - Poor *(inflexible)* - Good *(supported as upgrade path)* @@ -317,7 +317,7 @@ Example using :class:`bpy.types.EditBone` in armature editmode: This is only possible in edit mode. - >>> bpy.context.object.data.edit_bones["Bone"].head = Vector((1.0, 2.0, 3.0)) + >>> bpy.context.object.data.edit_bones["Bone"].head = Vector((1.0, 2.0, 3.0)) This will be empty outside of editmode. @@ -362,7 +362,7 @@ Examples using :class:`bpy.types.PoseBone` in object or pose mode: .. code-block:: python # Gets the name of the first constraint (if it exists) - bpy.context.object.pose.bones["Bone"].constraints[0].name + bpy.context.object.pose.bones["Bone"].constraints[0].name # Gets the last selected pose bone (pose mode only) bpy.context.active_pose_bone @@ -407,7 +407,7 @@ This can cause bugs when you add some data (normally imported) then reference it .. code-block:: python bpy.data.meshes.new(name=meshid) - + # normally some code, function calls... bpy.data.meshes[meshid] @@ -417,7 +417,7 @@ Or with name assignment... .. code-block:: python obj.name = objname - + # normally some code, function calls... obj = bpy.data.meshes[objname] @@ -437,12 +437,12 @@ this way you don't run this risk of referencing existing data from the blend fil # typically declared in the main body of the function. mesh_name_mapping = {} - + mesh = bpy.data.meshes.new(name=meshid) mesh_name_mapping[meshid] = mesh - + # normally some code, or function calls... - + # use own dictionary rather than bpy.data mesh = mesh_name_mapping[meshid] |