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authorCampbell Barton <ideasman42@gmail.com>2012-12-07 09:27:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-07 09:27:09 +0400
commit4fd9df25c6d466a2fe0c97c325e1662b9902df96 (patch)
tree93e3f2047fb1a24c9519cbd2bccdafcc964e0acf /doc/python_api/rst/info_tips_and_tricks.rst
parentd261d65bda976988d35641f66c34955adbd30a0a (diff)
Add 2 documents to the python api reference.
- Blender/Python Addon Tutorial: a step by step guide on how to write an addon from scratch - Blender/Python API Reference Usage: examples of how to use the API reference docs Thanks to John Nyquist for editing these docs and giving feedback.
Diffstat (limited to 'doc/python_api/rst/info_tips_and_tricks.rst')
-rw-r--r--doc/python_api/rst/info_tips_and_tricks.rst6
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/python_api/rst/info_tips_and_tricks.rst b/doc/python_api/rst/info_tips_and_tricks.rst
index 4dcbf431724..75e8ef61f6f 100644
--- a/doc/python_api/rst/info_tips_and_tricks.rst
+++ b/doc/python_api/rst/info_tips_and_tricks.rst
@@ -44,15 +44,17 @@ if this can't be generated, only the property name is copied.
.. note::
- This uses the same method for creating the animation path used by :class:`FCurve.data_path` and :class:`DriverTarget.data_path` drivers.
+ This uses the same method for creating the animation path used by :class:`bpy.types.FCurve.data_path` and :class:`bpy.types.DriverTarget.data_path` drivers.
+.. _info_show_all_operators
+
Show All Operators
==================
While blender logs operators in the Info space, this only reports operators with the ``REGISTER`` option enabeld so as not to flood the Info view with calls to ``bpy.ops.view3d.smoothview`` and ``bpy.ops.view3d.zoom``.
-However, for testing it can be useful to see **every** operator called in a terminal, do this by enabling the debug option either by passing the ``--debug`` argument when starting blender or by setting :mod:`bpy.app.debug` to True while blender is running.
+However, for testing it can be useful to see **every** operator called in a terminal, do this by enabling the debug option either by passing the ``--debug-wm`` argument when starting blender or by setting :mod:`bpy.app.debug_wm` to True while blender is running.
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