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author | Sybren A. Stüvel <sybren@stuvel.eu> | 2015-04-06 18:11:36 +0300 |
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committer | Sybren A. Stüvel <sybren@stuvel.eu> | 2015-04-06 18:11:36 +0300 |
commit | 3e5332bb959c686cb5bc5b6007d96088d5d1bc23 (patch) | |
tree | e2295e3268f8e8db5bc2c202fe7d22e2e032eca4 /doc/python_api/rst | |
parent | d0aae79505ad2542677c0b4ed791e88a613c597e (diff) |
BGE: fixed nomenclature of KX_Scene::addObject and KX_Scene::AddReplicaObject
KX_Scene::addObject: Changed the parameter "other" to "reference", as "other" doesn't mean anything.
KX_Scene::AddReplicaObject: Changed the parameter "parentobject" to "referenceobject", as the parameter did NOT contain a parent object in any way.
Now both functions use the same kind of name for the same thing.
Thanks to panzergame / Porteries Tristan.
Diffstat (limited to 'doc/python_api/rst')
-rw-r--r-- | doc/python_api/rst/bge_types/bge.types.KX_Scene.rst | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_Scene.rst b/doc/python_api/rst/bge_types/bge.types.KX_Scene.rst index 255ff95ad37..a6135054058 100644 --- a/doc/python_api/rst/bge_types/bge.types.KX_Scene.rst +++ b/doc/python_api/rst/bge_types/bge.types.KX_Scene.rst @@ -131,14 +131,14 @@ base class --- :class:`PyObjectPlus` :type: Vector((gx, gy, gz)) - .. method:: addObject(object, other, time=0) + .. method:: addObject(object, reference, time=0) Adds an object to the scene like the Add Object Actuator would. - :arg object: The object to add + :arg object: The (name of the) object to add. :type object: :class:`KX_GameObject` or string - :arg other: The object's center to use when adding the object - :type other: :class:`KX_GameObject` or string + :arg reference: The (name of the) object which position, orientation, and scale to copy. + :type reference: :class:`KX_GameObject` or string :arg time: The lifetime of the added object, in frames. A time of 0 means the object will last forever. :type time: integer :return: The newly added object. |