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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2017-01-02 08:24:40 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2017-01-02 08:24:40 +0300 |
commit | 42e4b0955cf2bf2bcb253f8ef00914ea021c93af (patch) | |
tree | 36ef16e79f1d96733b5c586651fd1e888587ac46 /doc/python_api/rst | |
parent | 143d9373e4baa6666415c8d01a840221baea4015 (diff) |
API: Fix redirect in bgl page
Diffstat (limited to 'doc/python_api/rst')
-rw-r--r-- | doc/python_api/rst/bgl.rst | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/python_api/rst/bgl.rst b/doc/python_api/rst/bgl.rst index 99f481ce998..0b31e62963c 100644 --- a/doc/python_api/rst/bgl.rst +++ b/doc/python_api/rst/bgl.rst @@ -12,7 +12,7 @@ contents: dir(bgl). A simple search on the web can point to more than enough material to teach OpenGL programming, from books to many collections of tutorials. -Here is a comprehensive `list of books <https://www.opengl.org/documentation/books/>`__ (non free). +Here is a comprehensive `list of books <https://www.khronos.org/developers/books/>`__ (non free). The `arcsynthesis tutorials <https://web.archive.org/web/20150225192611/http://www.arcsynthesis.org/gltut/index.html>`__ is one of the best resources to learn modern OpenGL and `g-truc <http://www.g-truc.net/post-opengl-samples.html#menu>`__ @@ -2067,7 +2067,7 @@ offers a set of extensive examples, including advanced features. :arg length: Returns the length of the string returned in source (excluding the null terminator). :type source: :class:`bgl.Buffer` char. :arg source: Specifies an array of characters that is used to return the source code string. - + .. function:: glShaderSource(shader, shader_string): |