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author | Clément Foucault <foucault.clem@gmail.com> | 2021-05-15 18:48:26 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2021-05-15 18:52:09 +0300 |
commit | 5d97e293c30b41bcd84a2d831ae35e67d8e54670 (patch) | |
tree | 0e3cc5adf314713e56a8e2427f104116b13efa4d /doc/python_api/sphinx_doc_gen.py | |
parent | 45d3303ae42e0b563bd164148efa516f93261ba0 (diff) |
EEVEE: Depth of Field: Fix tile artifacts in mixed focus regions
This was caused by the slight focus gather not being wide enough
for small radii. Now the cast to int will properly round the radius to
the nearest integer.
This is related to T86244 Black Artefacts in EEVEE on Transparent BSDF
Diffstat (limited to 'doc/python_api/sphinx_doc_gen.py')
0 files changed, 0 insertions, 0 deletions