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author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-08-30 23:08:32 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-09-01 16:39:14 +0300 |
commit | 2aad8fc7bc2a45d5f749430c7cb9b82b9f6c9e49 (patch) | |
tree | 68b251af55915f6f564eacb1830abae180564ee4 /doc/python_api/sphinx_doc_gen.py | |
parent | 7ec839adfa99b049f84c2d75834a4e6d20c4a7b7 (diff) |
PyAPI: GPU Shader: add 'state' parameter to uniform sampler
Now you can choose the state of texture (as a filter and repetition) to
render it.
This is important as the original state is very limited.
Diffstat (limited to 'doc/python_api/sphinx_doc_gen.py')
0 files changed, 0 insertions, 0 deletions