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authorMitchell Stokes <mogurijin@gmail.com>2012-07-09 03:15:26 +0400
committerMitchell Stokes <mogurijin@gmail.com>2012-07-09 03:15:26 +0400
commit4ff0efd5a2a1790f7f4407d732bf01ec3d2f00b3 (patch)
treeab87300e08b13738cea044bbcf4e94d73f06c333 /doc/python_api
parent75a5eab8d13fee1cec9e8fd1538f0aa15ef3b72f (diff)
Fixing a memory leak when using Bullet's btGImpactMeshShape for triangle meshes (e.g., rigid bodies). The physic controller's free was only handling the case where regular triangle meshes were used.
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