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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-06-11 00:50:43 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-06-11 00:50:43 +0400
commit8135cc9f954e0d63ab3e97d4a7c52ff5e573eef0 (patch)
treea12ec0daccfc45b7e3c68e4a2d7099655daf619d /doc/python_api
parent0f33d5719fd0adc666e7e92e0f062281f4285f13 (diff)
parent298feff39006c14aa28b5e0232aa7ed70a83a496 (diff)
Merged changes in the trunk up to revision 47700.
Conflicts resolved: source/blender/blenkernel/BKE_main.h source/blender/blenkernel/CMakeLists.txt source/blender/blenkernel/intern/library.c source/blender/blenloader/intern/readfile.c source/blender/blenloader/intern/writefile.c source/blender/editors/interface/resources.c source/blender/makesdna/DNA_ID.h source/blender/makesdna/DNA_action_types.h source/blender/makesdna/intern/makesdna.c source/blender/makesrna/SConscript source/blender/makesrna/intern/rna_internal.h source/blender/makesrna/intern/rna_main.c source/blender/makesrna/intern/rna_main_api.c source/blender/windowmanager/WM_types.h
Diffstat (limited to 'doc/python_api')
-rw-r--r--doc/python_api/examples/bpy.types.Object.py27
1 files changed, 27 insertions, 0 deletions
diff --git a/doc/python_api/examples/bpy.types.Object.py b/doc/python_api/examples/bpy.types.Object.py
new file mode 100644
index 00000000000..5301797aae2
--- /dev/null
+++ b/doc/python_api/examples/bpy.types.Object.py
@@ -0,0 +1,27 @@
+"""
+Basic Object Operations Example
++++++++++++++++++++++++++++++++
+This script demonstrates basic operations on object like creating new
+object, placing it into scene, selecting it and making it active
+"""
+
+import bpy
+from mathutils import Matrix
+
+scene = bpy.context.scene
+
+# Create new lamp datablock
+lamp_data = bpy.data.lamps.new(name="New Lamp", type="POINT")
+
+# Create new object with out lamp datablock
+lamp_object = bpy.data.objects.new(name="New Lamp", object_data=lamp_data)
+
+# Link lamp object to the scene so it'll appear in this scene
+scene.objects.link(lamp_object)
+
+# Place lamp to specified location
+lamp_object.location = (5.0, 5.0, 5.0)
+
+# And finally select it make active
+lamp_object.select = True
+scene.objects.active = lamp_object