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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-04-14 01:09:02 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-04-14 01:09:02 +0400 |
commit | dbf4328f3fba5e1fbd39422d6a322f752e2e122e (patch) | |
tree | dc45fce6c38bdc9bf9ddb9a699a8c40a05a5e2f0 /doc/python_api | |
parent | 81cfbaacb001ade11f52c3150b4aa6aaff965c64 (diff) |
BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreening games via Python.
Diffstat (limited to 'doc/python_api')
-rw-r--r-- | doc/python_api/rst/bge.render.rst | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/doc/python_api/rst/bge.render.rst b/doc/python_api/rst/bge.render.rst index e203826d318..fbf20eeccaf 100644 --- a/doc/python_api/rst/bge.render.rst +++ b/doc/python_api/rst/bge.render.rst @@ -86,6 +86,17 @@ Functions :type width: integer :type height: integer +.. function:: setFullScreen(enable) + + Set whether or not the window should be fullscreen. + + :type enable: bool + +.. function:: getFullScreen() + + Returns whether or not the window is fullscreen. + + :rtype: bool .. function:: makeScreenshot(filename) |