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authorCampbell Barton <ideasman42@gmail.com>2011-08-11 09:04:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-08-11 09:04:01 +0400
commitef18ec335ff8496d1a047615073c7258eeffa371 (patch)
tree0da45af24c4b9f4055390a9640bf0d59613605bc /doc/python_api
parent17e88915fdd7048365df1be48d615d69c0924b4c (diff)
parent50277c48ba5bf9eae418453159e421489895dafd (diff)
svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'doc/python_api')
-rw-r--r--doc/python_api/rst/bge.logic.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/python_api/rst/bge.logic.rst b/doc/python_api/rst/bge.logic.rst
index 128f87f76bd..798491b4710 100644
--- a/doc/python_api/rst/bge.logic.rst
+++ b/doc/python_api/rst/bge.logic.rst
@@ -217,6 +217,12 @@ General functions
Loads a scene into the game engine.
+ .. note::
+
+ This function is not effective immediately, the scene is queued
+ and added on the next logic cycle where it will be available
+ from `getSceneList`
+
:arg name: The name of the scene
:type name: string
:arg overlay: Overlay or underlay (optional)