diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2011-09-01 03:46:31 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2011-09-01 03:46:31 +0400 |
commit | 1ad8ed8a60bbd0e4b2a602259821745dc4af01cf (patch) | |
tree | 3d8a890303dbfe7a5b7bc24600c9700e9dbcde3b /doc | |
parent | 812d5d2e5c4be0f646a29c436be68bcf4149bd13 (diff) |
BGE animations: Updating some constant names. They were still the originally proposed names instead of the ones that are actually used now.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/python_api/rst/bge.types.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/python_api/rst/bge.types.rst b/doc/python_api/rst/bge.types.rst index 41c13e726a4..d9a93a945ed 100644 --- a/doc/python_api/rst/bge.types.rst +++ b/doc/python_api/rst/bge.types.rst @@ -1556,7 +1556,7 @@ Game Types (bge.types) :arg blendin: the amount of blending between this animation and the previous one on this layer :type blendin: float :arg play_mode: the play mode - :type play_mode: KX_ACTION_PLAY, KX_ACTION_LOOP, or KX_ACTION_PING_PONG + :type play_mode: KX_ACTION_MODE_PLAY, KX_ACTION_MODE_LOOP, or KX_ACTION_MODE_PING_PONG :arg layer_weight: how much of the previous layer to use for blending (0 = add) :type layer_weight: float :arg ipo_flags: flags for the old IPO behaviors (force, etc) |