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authorCampbell Barton <ideasman42@gmail.com>2014-09-11 11:53:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-09-11 12:31:02 +0400
commit149ca1320b183632921c5c06110ee910a768eb93 (patch)
tree61b3422d8fa743632e0b36f87fe41f029fc85467 /doc
parent507af0085519542647a1c605c0a1cf9940f70555 (diff)
Fix non-deterministic editmesh normal orientations
- selecting a boundary edge would randomly point in/outside the face (now point away). - selecting 3 verts would use the first selected edge as the tangent (now use longest). - selecting 1 vert betweem edges, uses the edges to define the tangent.
Diffstat (limited to 'doc')
0 files changed, 0 insertions, 0 deletions