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authorMitchell Stokes <mogurijin@gmail.com>2014-05-08 05:14:36 +0400
committerMitchell Stokes <mogurijin@gmail.com>2014-05-08 07:32:50 +0400
commitee5284faf6db96bb5029f6d2ab0b62336ef84e53 (patch)
tree0ac01a140068654cc09762fa9ccb0b7c02929e77 /doc
parent34bc1e528e32e6909b190ee3d2e73bbceb240de2 (diff)
BGE: Dynamically-allocated action layers
This patch removes the limitations on the number of action layers in the BGE. BL_ActionManager currently uses a fixed array to keep track of the action layers. This patch replaces the fixed array with a map which allows for dynamic allocation of action layers. Layers (map items) are automatically removed on BL_ActionManager's update function. The maximum number of layers is roughly the value of a short. Backwards functionality is maintained and there are no changes to the Python API. Task Discussion: https://developer.blender.org/T39572 Author: Kevin Ednalino Reviewers: moguri Differential Revision: https://developer.blender.org/D491
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