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authorQuentin Wenger <matpi@protonmail.ch>2015-05-27 18:17:54 +0300
committerJorge Bernal <jbernalmartinez@gmail.com>2015-05-27 18:18:43 +0300
commitbe4d34ca863757528deb9968578045737fecf868 (patch)
tree340fdc890717b5116624b0279a74e8a0b529a16c /doc
parent9fc1033429bffbaa9fa3bea106e9f5a4c5a3cf65 (diff)
BGE Python API: Completing doc for bge.types.KX_FontObject
This adds description of the Font object and about its (only one) attribute, as well as an example of use. Reviewers: campbellbarton, fsiddi, dfelinto, moguri Reviewed By: dfelinto Subscribers: lordloki Projects: #documentation, #game_engine Differential Revision: https://developer.blender.org/D863
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/rst/bge_types/bge.types.KX_FontObject.rst22
1 files changed, 21 insertions, 1 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_FontObject.rst b/doc/python_api/rst/bge_types/bge.types.KX_FontObject.rst
index 1961f5e3e92..ca35ff49a08 100644
--- a/doc/python_api/rst/bge_types/bge.types.KX_FontObject.rst
+++ b/doc/python_api/rst/bge_types/bge.types.KX_FontObject.rst
@@ -7,6 +7,26 @@ base class --- :class:`KX_GameObject`
.. class:: KX_FontObject(KX_GameObject)
- TODO.
+ A Font object.
+ .. code-block:: python
+
+ # Display a message about the exit key using a Font object.
+ import bge
+
+ co = bge.logic.getCurrentController()
+ font = co.owner
+
+ exit_key = bge.events.EventToString(bge.logic.getExitKey())
+
+ if exit_key.endswith("KEY"):
+ exit_key = exit_key[:-3]
+
+ font.text = "Press key '%s' to quit the game." % exit_key
+
+ .. attribute:: text
+
+ The text displayed by this Font object.
+
+ :type: string