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authorSybren A. Stüvel <sybren@stuvel.eu>2015-09-27 17:32:16 +0300
committerSybren A. Stüvel <sybren@stuvel.eu>2015-09-27 17:32:16 +0300
commit8ea5cfd4480cd4ee1df61dd96d66027e5312de96 (patch)
tree4ea7b656e3586b12146029d30f66acbc4ae799e2 /doc
parentd187c6d8d64933b43ae15a21dde65794f57e9a28 (diff)
BGE documentation updates
Mostly added missing :arg: clauses -- these caused the :type:-clauses that were already in the RST files to be hidden from the output HTML. I also fixed some argument types from 'list' to 'Vector' where applicable and corrected some obvious mistakes.
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/rst/bge.logic.rst3
-rw-r--r--doc/python_api/rst/bge.render.rst29
2 files changed, 24 insertions, 8 deletions
diff --git a/doc/python_api/rst/bge.logic.rst b/doc/python_api/rst/bge.logic.rst
index 57d9f1ab5e5..b119bdd1ba1 100644
--- a/doc/python_api/rst/bge.logic.rst
+++ b/doc/python_api/rst/bge.logic.rst
@@ -258,7 +258,8 @@ General functions
Sets the world gravity.
- :type gravity: list [fx, fy, fz]
+ :arg gravity: gravity vector
+ :type gravity: Vector((fx, fy, fz))
.. function:: getSpectrum()
diff --git a/doc/python_api/rst/bge.render.rst b/doc/python_api/rst/bge.render.rst
index 2afb2796249..e51b9ea3b37 100644
--- a/doc/python_api/rst/bge.render.rst
+++ b/doc/python_api/rst/bge.render.rst
@@ -113,7 +113,9 @@ Functions
.. note:: Only works in the standalone player, not the Blender-embedded player.
+ :arg width: width in pixels
:type width: integer
+ :arg height: height in pixels
:type height: integer
.. function:: setFullScreen(enable)
@@ -122,6 +124,7 @@ Functions
.. note:: Only works in the standalone player, not the Blender-embedded player.
+ :arg enable: ``True`` to set full screen, ``False`` to set windowed.
:type enable: bool
.. function:: getFullScreen()
@@ -134,9 +137,12 @@ Functions
.. function:: getDisplayDimensions()
- Get the actual display dimensions, in pixels, of the physical display (e.g., the monitor).
+ Get the display dimensions, in pixels, of the display (e.g., the
+ monitor). Can return the size of the entire view, so the
+ combination of all monitors; for example, ``(3840, 1080)`` for two
+ side-by-side 1080p monitors.
- :type dimension: list [width,heigh]
+ :rtype: tuple (width, height)
.. function:: makeScreenshot(filename)
@@ -161,13 +167,14 @@ Functions
.. function:: enableVisibility(visible)
- Doesn't really do anything...
+ Deprecated; doesn't do anything.
.. function:: showMouse(visible)
Enables or disables the operating system mouse cursor.
+ :arg visible:
:type visible: boolean
@@ -175,15 +182,15 @@ Functions
Sets the mouse cursor position.
+ :arg x: X-coordinate in screen pixel coordinates.
:type x: integer
+ :arg y: Y-coordinate in screen pixel coordinates.
:type y: integer
.. function:: setBackgroundColor(rgba)
- Sets the window background color. (Deprecated: use KX_WorldInfo.background_color)
-
- :type rgba: list [r, g, b, a]
+ Deprecated and no longer functional. Use :py:meth:`bge.types.KX_WorldInfo.background_color` instead.
.. function:: setEyeSeparation(eyesep)
@@ -227,6 +234,7 @@ Functions
Set the material mode to use for OpenGL rendering.
+ :arg mode: material mode
:type mode: KX_TEXFACE_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_GLSL_MATERIAL
.. note:: Changes will only affect newly created scenes.
@@ -243,14 +251,17 @@ Functions
Enables or disables a GLSL material setting.
+ :arg setting:
:type setting: string (lights, shaders, shadows, ramps, nodes, extra_textures)
+ :arg enable:
:type enable: boolean
-.. function:: getGLSLMaterialSetting(setting, enable)
+.. function:: getGLSLMaterialSetting(setting)
Get the state of a GLSL material setting.
+ :arg setting:
:type setting: string (lights, shaders, shadows, ramps, nodes, extra_textures)
:rtype: boolean
@@ -311,24 +322,28 @@ Functions
Show or hide the framerate.
+ :arg enable:
:type enable: boolean
.. function:: showProfile(enable)
Show or hide the profile.
+ :arg enable:
:type enable: boolean
.. function:: showProperties(enable)
Show or hide the debug properties.
+ :arg enable:
:type enable: boolean
.. function:: autoDebugList(enable)
Enable or disable auto adding debug properties to the debug list.
+ :arg enable:
:type enable: boolean
.. function:: clearDebugList()