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authorJacques Lucke <mail@jlucke.com>2018-11-19 16:32:30 +0300
committerJacques Lucke <mail@jlucke.com>2018-11-19 16:32:51 +0300
commit422992a135bda9b4da2311a7ebca1f896391c027 (patch)
treec8b93cbf51d110509f00c1452d3ab5ead47768bb /doc
parent51711fdcaa48e37e1d6cf3dfb27d8d234786bd1b (diff)
Py API Docs: use new bind context manager in gpu examples
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/examples/gpu.8.py5
-rw-r--r--doc/python_api/examples/gpu.9.py8
2 files changed, 4 insertions, 9 deletions
diff --git a/doc/python_api/examples/gpu.8.py b/doc/python_api/examples/gpu.8.py
index 7e41164fc7e..28964d2e6b2 100644
--- a/doc/python_api/examples/gpu.8.py
+++ b/doc/python_api/examples/gpu.8.py
@@ -19,8 +19,7 @@ from gpu_extras.presets import draw_circle_2d
offscreen = gpu.types.GPUOffScreen(512, 512)
-offscreen.bind()
-try:
+with offscreen.bind():
bgl.glClear(bgl.GL_COLOR_BUFFER_BIT)
with gpu.matrix.push_pop():
# reset matrices -> use normalized device coordinates [-1, 1]
@@ -31,8 +30,6 @@ try:
for i in range(-amount, amount + 1):
x_pos = i / amount
draw_circle_2d((x_pos, 0.0), (1, 1, 1, 1), 0.5, 200)
-finally:
- offscreen.unbind()
# Drawing the generated texture in 3D space
diff --git a/doc/python_api/examples/gpu.9.py b/doc/python_api/examples/gpu.9.py
index a281534765a..84e279946da 100644
--- a/doc/python_api/examples/gpu.9.py
+++ b/doc/python_api/examples/gpu.9.py
@@ -23,8 +23,7 @@ RING_AMOUNT = 10
offscreen = gpu.types.GPUOffScreen(WIDTH, HEIGHT)
-offscreen.bind()
-try:
+with offscreen.bind():
bgl.glClear(bgl.GL_COLOR_BUFFER_BIT)
with gpu.matrix.push_pop():
# reset matrices -> use normalized device coordinates [-1, 1]
@@ -40,9 +39,8 @@ try:
buffer = bgl.Buffer(bgl.GL_BYTE, WIDTH * HEIGHT * 4)
bgl.glReadBuffer(bgl.GL_BACK)
bgl.glReadPixels(0, 0, WIDTH, HEIGHT, bgl.GL_RGBA, bgl.GL_UNSIGNED_BYTE, buffer)
-finally:
- offscreen.unbind()
- offscreen.free()
+
+offscreen.free()
if not IMAGE_NAME in bpy.data.images: