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authorMitchell Stokes <mogurijin@gmail.com>2012-01-23 00:25:25 +0400
committerMitchell Stokes <mogurijin@gmail.com>2012-01-23 00:25:25 +0400
commit686ce92fe88d166f0fa1658363c4de8c1b5009b2 (patch)
treeb811169ce9e199a4da77f503ae9a3bed9f61683d /doc
parent359e961a12e5c2f6432b8d65a543d2d6e389ba17 (diff)
Committing patch "[#27676] Change window size/resolution in realtime" by me.
Description: This patch allows the user to change the size of the window (or the resolution in fullscreen mode) using the new bge.render.setWindowSize() method. This only works in the Blenderplayer since it doesn't make a whole lot of sense for the embedded player.
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/rst/bge.render.rst8
1 files changed, 8 insertions, 0 deletions
diff --git a/doc/python_api/rst/bge.render.rst b/doc/python_api/rst/bge.render.rst
index eeb50a833ff..ddc05ac1d8c 100644
--- a/doc/python_api/rst/bge.render.rst
+++ b/doc/python_api/rst/bge.render.rst
@@ -77,6 +77,14 @@ Functions
:rtype: integer
+.. function:: setWindowSize(width, height)
+
+ Set the width and height of the window (in pixels). This also works for fullscreen applications.
+
+ :type width: integer
+ :type height: integer
+
+
.. function:: makeScreenshot(filename)
Writes a screenshot to the given filename.