diff options
author | Porteries Tristan <republicthunderbolt9@gmail.com> | 2016-05-15 17:56:40 +0300 |
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committer | Porteries Tristan <republicthunderbolt9@gmail.com> | 2016-05-15 17:56:40 +0300 |
commit | 23bdcfe560d2cd568b3dd1ba5ff1796d3330b67c (patch) | |
tree | 2deaf3ba803549da2c7cf9fe600775c6d178fe08 /doc | |
parent | 20714889bfda54b9c39744372d2456bc6bf4d3ad (diff) |
BGE: Fix KX_LightObject python API documentation.
Replace "..attribute::" by ".. attribute::".
Diffstat (limited to 'doc')
-rw-r--r-- | doc/python_api/rst/bge_types/bge.types.KX_LightObject.rst | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_LightObject.rst b/doc/python_api/rst/bge_types/bge.types.KX_LightObject.rst index 5ba7f3b8e34..6748df13873 100644 --- a/doc/python_api/rst/bge_types/bge.types.KX_LightObject.rst +++ b/doc/python_api/rst/bge_types/bge.types.KX_LightObject.rst @@ -60,37 +60,37 @@ base class --- :class:`KX_GameObject` :type: float (read only) - ..attribute:: shadowFrustumSize + .. attribute:: shadowFrustumSize Size of the frustum used for creating the shadowmap. :type: float (read only) - ..attribute:: shadowBindId + .. attribute:: shadowBindId The OpenGL shadow texture bind number/id. :type: int (read only) - ..attribute:: shadowMapType + .. attribute:: shadowMapType The shadow shadow map type (0 -> Simple; 1 -> Variance) :type: int (read only) - ..attribute:: shadowBias + .. attribute:: shadowBias The shadow buffer sampling bias. :type: float (read only) - ..attribute:: shadowBleedBias + .. attribute:: shadowBleedBias The bias for reducing light-bleed on variance shadow maps. :type: float (read only) - ..attribute:: useShadow + .. attribute:: useShadow Returns True if the light has Shadow option activated, else returns False. |