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authorCampbell Barton <ideasman42@gmail.com>2012-08-22 19:04:11 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-22 19:04:11 +0400
commit3ec93e8c35030b97a5faf654ca5ccc003f1e724b (patch)
treea52130fc5cf548944fdcee8fbd70de4c23dd42f2 /doc
parent7f9467098e349b69d8f14114aaf22f0df0d1daa9 (diff)
doc type correction
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/rst/info_gotcha.rst4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/python_api/rst/info_gotcha.rst b/doc/python_api/rst/info_gotcha.rst
index eb312799b41..1d561216b52 100644
--- a/doc/python_api/rst/info_gotcha.rst
+++ b/doc/python_api/rst/info_gotcha.rst
@@ -137,11 +137,11 @@ For the time being this limitation just has to be worked around but we're aware
NGons and Tessellation Faces
============================
-Since 2.63 NGons are supported, this adds some complexity since in some cases you need to access triangles still (some exporters for example).
+Since 2.63 NGons are supported, this adds some complexity since in some cases you need to access triangles/quads still (some exporters for example).
There are now 3 ways to access faces:
-* :class:`bpy.types.MeshPolygon` - this is the data stricture which now stores faces in object mode (access as ``mesh.polygons`` rather then ``mesh.faces``).
+* :class:`bpy.types.MeshPolygon` - this is the data structure which now stores faces in object mode (access as ``mesh.polygons`` rather then ``mesh.faces``).
* :class:`bpy.types.MeshTessFace` - the result of triangulating (tessellated) polygons, the main method of face access in 2.62 or older (access as ``mesh.tessfaces``).
* :class:`bmesh.types.BMFace` - the polygons as used in editmode.