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authorChris Want <cwant@ualberta.ca>2003-05-30 19:50:09 +0400
committerChris Want <cwant@ualberta.ca>2003-05-30 19:50:09 +0400
commitfb76c8ac76c5c2227edabe1dc17067ec6a29eaad (patch)
tree9afc583a6569fe488cc0be57f1c8d43bb74d581e /doc
parent3c7c20676e1666f2d684571b501d7ac8762a91e0 (diff)
Updated the docs for building blender using cygwin/gcc.
Thanks for the input Pjotr!
Diffstat (limited to 'doc')
-rw-r--r--doc/README.windows-gcc25
1 files changed, 17 insertions, 8 deletions
diff --git a/doc/README.windows-gcc b/doc/README.windows-gcc
index e20e7ff5585..c8f94ba4297 100644
--- a/doc/README.windows-gcc
+++ b/doc/README.windows-gcc
@@ -1,5 +1,5 @@
Here are some basic instructions for building
-blender blender for windows using gcc under cygwin.
+blender for windows using gcc under cygwin.
Please note that the resulting executable does not
depend on cygwin and can be distrubuted to machines
that don't have cygwin installed.
@@ -8,9 +8,9 @@ The instructions are:
1. Download cygwin (www.cygwin.com) and use the setup program
to install packages for gcc, gcc-mingw, w32api, make, cvs,
- python, and perl (and maybe others... the dependency list
- is bound to change over time and hopefully these instructions
- will keep with the changes). All of the following
+ python, perl, gettext, and gettext-devel (and maybe others... the
+ dependency list is bound to change over time and hopefully these
+ instructions will keep up with the changes). All of the following
commands will be entered at the cygwin prompt so launch
cygwin now.
@@ -19,20 +19,20 @@ The instructions are:
mkdir bf-blender
cd bf-blender
-3. checkout the blender module from the bf-blender tree using cvs
+3. Checkout the blender module from the bf-blender tree using cvs
(use password anonymous):
cvs -d:pserver:anonymous@cvs.blender.org:/cvsroot/bf-blender login
cvs -z3 -d:pserver:anonymous@cvs.blender.org:/cvsroot/bf-blender \
co blender
-4. checkout the lib/windows module from bf-blender using cvs:
+4. Checkout the lib/windows module from bf-blender using cvs:
cvs -z3 -d:pserver:anonymous@cvs.blender.org:/cvsroot/bf-blender \
co lib/windows
5. Enter the newly created blender directory:
cd blender
-6. to prepare the build system to use only the free tools we must
+6. To prepare the build system to use only the free tools we must
set some environment variables. This is done by creating a
file called "user-def.mk" in the blender directory and
inserting the following line with notepad or your favorite
@@ -73,6 +73,9 @@ Some final notes
based laptop).
- If the build is successful you will find it has created
the program obj/windows/bin/blender.exe
+- The executable generated by gcc will generally be slower
+ that an msvc++ generated executable at rendering, but the
+ OpenGL speed should be about the same.
- Sound is disabled
- If you want to clean your sources issue a 'make clean'
in the top blender directory.
@@ -88,4 +91,10 @@ Some final notes
to your buddies? Try "make release" ... read the output
to find out where the zip file was placed (note: you will
probably need the zip/unzip packages from cygwin to do
- this)
+ this).
+- You can make a debug executable using 'make debug'. The
+ debug executable will be larger and slower that the
+ regular executable, but when used with the gnu debugger
+ (gdb) it can help debug a blender problem (for example,
+ it can locate the line of code that caused blender to
+ crash).