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authorCampbell Barton <ideasman42@gmail.com>2011-09-07 11:46:26 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-07 11:46:26 +0400
commit520778163debe82b8cebe9ddec6ab4111ab2d6bd (patch)
tree0fa15a08c9bb5e8af49979ab5d2afca06bae500a /doc
parent6d18b1800a9bbbb7ab0ab03907a1d2a720d7f8d0 (diff)
interface + naming improvements to vertex wright modifier
- WeightVG -> Vertex Weight - mapping_mode -> falloff_type - nicer layout for VertexWeightModifiers add/remove options
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/rst/info_tips_and_tricks.rst16
1 files changed, 16 insertions, 0 deletions
diff --git a/doc/python_api/rst/info_tips_and_tricks.rst b/doc/python_api/rst/info_tips_and_tricks.rst
index f4e68a4516c..3ce2cfd48ad 100644
--- a/doc/python_api/rst/info_tips_and_tricks.rst
+++ b/doc/python_api/rst/info_tips_and_tricks.rst
@@ -100,6 +100,22 @@ While this is not best practice - for testing you can extend the search path, th
Don't Use Blender!
==================
+While developing your own scripts blenders interface can get in the way, manually reloading, running the scripts, opening file import etc is just overhead.
+
+For scripts that are not interactive it can end up being easier not to use blender at all and run blender from a terminal, without opening a window and execute the script on the command line.
+
+.. code-block::
+
+ blender --backgruond --python myscript.py
+
+
+You might want to run this with a blend file too.
+
+.. code-block::
+
+ blender myscene.blend --backgruond --python myscript.py
+
+
Use External Tools
==================